Nice atmosphere and nice setting. A bit of an abrupt ending - I wanted to see more, but nicely done!
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What has gingerbread man done?'s itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Audio | #18 | 3.357 | 3.357 |
Graphics | #22 | 3.768 | 3.768 |
Fun | #36 | 3.179 | 3.179 |
Gameplay | #36 | 3.089 | 3.089 |
Overall | #45 | 3.176 | 3.176 |
Christmas Vibe | #56 | 3.393 | 3.393 |
Special Object Implementation | #131 | 2.268 | 2.268 |
Ranked from 56 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How did you implement the Theme and Special Object?
Actions take place on Christmas eve. There is also have an anvil and you have to figure out what it is used for.
Comments
The game has an excellent premise! I loved the vibes and the voice acting. And then when I got to the end, I was like, "That's it? I wanted more!" Still, this is a pretty solid entry for a game jam.
Very fun, kind of short but definitely think you should work on this game more!
For a game made for a week long jam, this was a very polished and enjoyable puzzle game. I loved the voice acting and felt great after solving the number code puzzle. I was kind of sad though after I realised that the game was over so, I'm hoping one day you'll continue working on this game. I'll make sure to give a good rating!
I have to figure out what I need it for? That's something new, I love it!
Hi! What a nice game! Really cool idea, graphics and sound! Perhaps it needs something that tells you what you should do? Also, the anvil is not very well implemented. I think it'd be cool if you continued the game. Congratulations!We are the guys that made: Bloody Christmas - Rate
"What the hell?" may be the most quotable line from this entire jam
I really like a lot, it's very easy to understand and entertaining, also I liked so much your 3D model, great stage and christmas vibe, you really left me intrigued with the story, but I didn't feel that the anvil was part of the game
Good graphics but waaay too dark, couldn't see a thing. Had fun seeing if I could do anything not intended and was elated when I was able to get into the backyard. The puzzle was good. The game was a bit short. The placing of the anvil got a chuckle out of me but it could have been used for more. (for example having to push it to smash through a floor or something) Overall I had fun. Still hate unity though.
The game is easy to understand, the puzzle is good too, the christmas ambience is good too, but for the moment is something short and looks like that the implementations of the anvils is not still there. Let me know here when you launch an update of the game to see how it goes. And the game needs sounds too.
I had a good time with the puzzle. I don't get why using the key on the safe opened the second door though. Overall, it was pretty nice.
Loved the Puzzle, it was easy to understand for me what to do. However that the key and the save would open the other door was a bit confusing and didnt make sense - I tried to open the save and interact with it but the other door opend even tho I wasn't near. And well the Anvils made me smirk a bit because they were pretty random in that situation :D And what did Gingerbread man do? Liked that you made him an enemy tho hehe
Back to the good things - the graphics, the effects, the cutscenes and the voice acting really pushed the game! Looks very nice and it gave the game some polish feeling even tho it was made in such a short time. Very well done! Really had fun playing it !! :)
Nice!!!! Great puzzle design, I love how you highlighted the important things to help the player solve puzzles. The voice acting was on point and the graphics were nice. Great Game.
Love the narrative with cutscenes and voice acting. Pretty intuitive design for the puzzle made it easy to play. Good job!
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