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Jim Jitters's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Innovation | #39 | 3.700 | 3.700 |
Art Direction | #42 | 3.967 | 3.967 |
Theme | #56 | 3.900 | 3.900 |
Overall | #70 | 3.533 | 3.533 |
Game Design | #178 | 3.133 | 3.133 |
Fun | #209 | 2.967 | 2.967 |
Ranked from 30 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
I really liked the concept you had here. For some reason the game just performed very poorly on my machine. Possibly look into how to optimize game performance, the most basic and effect means is usually static batching, reducing material instances, baking lighting, LOD (level of detail). The performance while I played really hindered my experience. I did try the game off stream and it did help the performance a bit. Overall, great idea!
I streamed it here:
I will need to figure out how to test my game in different performance machines. And also look into the techniques you have shared ! This is very valuable for me as a developer, so thank you for the valuable feedback
Here is a capture of a large number of games rated on the last day. This game is in the mix.
https://youtu.be/NxyY-pdjBNc
Such a unique and original spin on the theme, really well done, some great story telling here.
I like the game. Ive never played a game of this type before so it was interesting. But overall great game!
Great art,Great story i loved it!
played this game with my friend crafty:
Hi i was the creator of the game you rated "BROTHERS FOREVER" and i really liked your game!
Pros.
Nice graphics
Simple and easy mechanics
Fits the theme
Good storyline
Cons. (my opinion)
Camera size bug, the game is zoomed in
it records every single movement i do, so when i go back and forth for a long time it records it.
The Dialogues are confusing in the last level (Can't seem to find it's context)
Overall, Good game! ( The Concept arts are so good! )
The main concept made immediate sense to me, but as the game went on I felt less and less motivated and pondered if that was part of the point of the game, but after reading the store page I realized how much was planned that could still make for a very compelling game if/when implemented. I loved the art and the idea, nice work overall!
Greetings, i'm from the https://itch.io/jam/lost-relic-games-1/rate/1579785 submission!
Good idea on taking the connection in the mind/brain, guess no one else did that?
I understood the concept really fast and tried to get the connections right. One time i got jump scared xd
The sound is pretty good and fits perfect to the game.
I didn't quiet understood the connections between the invidiual nodes all the time. The bridge story i understood the most.
Well done!
At its core this game seems like a pretty interesting way to describe anxiety to someone who doesn't have anxiety, pretty educational in that regard. Artwork really sells the story. Even though the gameplay is just picking nodes randomly, the story and the accompanying artwork + sfx makes you keep playing cause of how gripping they are together (the ghost jump-scared me the first time I saw it). Very unique submission!
Really interesting game and story!
I gotta say the art is very nice and the story is quite engaging. Also managed to startle me a few times, which while I'm not happy about, I will give you props for.
My only real criticism is that it does at times feel void of direction, at times I had to just trial and error each pathway to find the correct one.
All in all though a really cool concept and game!
Good job chief :D
Really nice game, nice graphics, reminds a bit of Fran bow, sally face, this type of games, main issue is the screen size on web.
Nice game, i really like the art and the gameplay.
Such an incredible game! The theme, the gameplay, the visuals, the sound - everything is perfect!
Cool artworks, unfortunately, for the time constraint it couldn't be flesh out more.
The game would be a banger if develop fully.
impressive Artwork and Sound design! The mood of this game is very dark and unexpected emersive. Great job and good take on the theme!
This game made me feel like an old man with Alzheimer's trying to navigate through his memories. It was exciting finding out what was happening to the guy, but as I played through the confusing puzzles, it made me feel like i was lost in my mind.
Also cause there were like other voices, I felt like the protagonist had the same illness as Moonknight (multiple identities in one being ) lol
I found your game when I sorted by submission time....You were the last to get in - just in time! Well done haha.
I like the dark ominous setting, sounds, and story. It really set the game up nicely and I found it flowed quite well. Good job!
The aesthetic definitely evokes the same creepiness as a classic 2D horror. And, the maze design was intuitive enough that I finished the game. I still would like to see the implementation of the color coding you mentioned in the game's description, as I'm sure it would make navigation a little more intentional. Although, maybe the obscurity plays to the game's strength in this case?
Nice entry, for sure.