You described this as a 2 player game, but it was very playable solo! This linked mechanic used for combat is very interesting. Well done!
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Magical Link's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme | #40 | 4.034 | 4.034 |
Art Direction | #59 | 3.828 | 3.828 |
Overall | #79 | 3.510 | 3.510 |
Innovation | #116 | 3.310 | 3.310 |
Game Design | #127 | 3.310 | 3.310 |
Fun | #182 | 3.069 | 3.069 |
Ranked from 29 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Comments
A VERY smart game that forces the player to do on the fly decision making. The thing that I really love about this game isn't just the fact that the two characters are connected via inverse relationship of distance and damage, but also the fact that the enemies and the platforming are themselves intrinsically linked to each other. You always have to pay attention to HOW the enemy is approaching the pot of gold, and from that determine which kind of platforming route is the best in order to timely "sandwhich" the enemy. Aside from maybe the fact that the font is only legible in fullscreen mode, there are no complaints. You can also easily build on top of this by maybe adding enemies that move in a unique pattern, and also maybe add unlockable abilities for the characters that give them unique movement patterns as well (like maybe allowing them to float a bit). Really great work!
I love this. The art is right up my alley and the dual character control scheme - while challenging AF - makes it feel very fresh and different. This kind of game massages your brain in a manner that I think can actually hone your cerebral lobes and hand-eye coordination.
Love the quaint graphics and cool mechanic of the further you are the less you connection does. Well done!
Some commented gameplay footage. Was on discord at the time - so I may appear crazy having a one sided conversation.
A solid game! The art style and sounds used in this looked and felt very peaceful like I was actually in the woods. I was soloing this two player game and its definitely a challenge. It took me a few minutes to think of a strategy for the second level, but for the third level it was too much for my solo strats. As I kept doing trial and error the gameplay became a bit too repetitive. But, I'm sure if played with two people this can be immensely fun. Overall nice work on the jam!
A cool game with an interesting mechanic doing more damage the closer you get. I could only play it solo but would be a fun game with a friend
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