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Kill all giants's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Authenticity (use of resolution) | #149 | 4.404 | 4.404 |
Overall | #187 | 3.361 | 3.361 |
Audio | #190 | 2.962 | 2.962 |
Gameplay | #193 | 2.962 | 2.962 |
Graphics | #206 | 3.115 | 3.115 |
Ranked from 52 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Did you work in a team?
2, i was the developer and and i had 1 artist.
Was the resolution a challenge?
its hard when you cant give the player too much vison and some desgins didnt really work in the style, but it did spark creativty for the game.
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Comments
Interesting concept with the changing forms… going out of the plyaing area makes things a bit confusing as you loose perspective of where you are. Nice POC to explore post-jam
Thanks for the feedback!
I love the giant legs tromping around, seemingly unaware of what it was grinding beneath it (much like us treading upon the earth, I suppose). Cool haunting music track, too!
Thanks, the most work went into the giants.
This is a very original and intriguing concept! Switching forms is a neat idea and the levels make good use of it. I found the level design to be very fair and enjoyable for the most part, but I could not get past level 3 because the giant legs kept killing me... They're a bit unpredictable (but that adds to the tension). Graphics are nice as well. Good game!
Oh you where so close, but im glad you like it.
Good game! I liked it's concept!
Thanks!
Movement could be improved but it's nice to play. Good job!
Thanks, i would put more work into that next time.
Some of the movement felt a little janky but this was great overall! Nice job!
Thanks!
The shapeshifting mechanic was fun trying to change back and forth to adapt to the levels as they went on. I also liked that the player character looked visually recognizable in all shapeshift forms. If I could change one thing it would be cleaning up the shaking during wall collisions. Overall had a great time playing!
Im really glad you had a good time. I will solve all of the issues next time.
Interesting concept working around the very large enemies, and the form changing was very clever too. Collision was sometimes a bit wonky (running into a wall would prevent jumping, for example).
i try for days to solve that issue, im still not sure why that happend but i will prevent it for my next plataformer
Game was fun. Changing into enemy forms to get through the level is cool. The big legs aren't there often enough to be annoying but do make you stop and think for a moment about how should I handle this. The screen shake and stuff do well to signal them coming your way. Looks good for the resolution and sound is fine as well.
thanks, the giant is probably what i put the most care
I love the transform mechanic and level design. Also graphics are really cool. Great work!
Thanks happy to hear
I love that you can turn into mobs and the huge goat is really ominous! Though game is a bit rough and finicky at times.
I would work in that for future projects thanks for the feedback
Fun and hard. The graphics are good, the sounds are good, the movement feels nice and the giant goat legs are terrifying. Good job!
im glad they made an impression on you