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A jam submission

Monster GardenView game page

Game made for the LOWREZJAM 2023
Submitted by dahut — 14 hours, 3 minutes before the deadline
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Monster Garden's itch.io page

Results

CriteriaRankScore*Raw Score
Graphics#184.4414.441
Overall#204.2214.221
Gameplay#283.8823.882
Authenticity (use of resolution)#324.6764.676
Audio#343.8823.882

Ranked from 34 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Viewing comments 10 to 1 of 30 · Previous page · First page
Submitted(+1)

Very clean presentation. Audio and graphics fit well. The mood is great here. It’s a bit short, and seemed pretty easy – but I’d rather a game be too easy than too hard. I’m usually weary of text in this low of a resolution, but this read and looked great.

Submitted(+1)

A really charming game. I Really like that the monsters are treated more as assists to the player as opposed to the Pokémon-like route of the player fighting with their monsters Specifically. Also, the grandfather's dialogue's pretty funny. The inclusion of multiple endings is pretty dope, as well.

While attempting to go for the genocide route, I kept accidentally recruiting defeated monsters, which required me to restart the game Many, many times. Some sort of buffer between tapping through the text box and selecting whether to recruit or kill a monster would've been really helpful.

All in all, this was a really nice game that I enjoyed playing multiple times. My biggest gripe was an issue that I could've solved if I just slowed down, so that means everything else was Very well put together. Very well done!

Developer(+1)

Thanks for the extensive review!

You know, I actually struggled with recruiting monsters when I wanted to kill them while play-testing… but I figured that was a me problem ^^’

I should make it so that neither button is focused at first.

Submitted(+1)

Lovely game and nice color palette, really liked the idea of recruiting the monsters like on SMT Games, and each one has different skills

Submitted(+1)

I love the visuals and the audio! It all meshes very well together. The gameplay is engaging as well; I like the choice between recruiting and killing the monsters. Great work!

Submitted(+1)

It was interesting to make combos with monsters. Because of limited healing it's important to pick fights in a order, I like it. Got pacifist and genocide endings, genocide route feels dull as I just spawn attack but maybe thats the point.

Developer

Thanks! Yeah, I think something I could add would be skills as you gain levels, so that the genocide route has at least a bit more variety ^^

Submitted(+1)

I like your game. You can basically decide to become very powerful by killing many monsters or recruit them to get many status effects you can inflict later. I like Mosquito the most.

The different endings give the game some replay value which is great but I would have expected more than just different dialogues.

The graphics and chosen color palette look great and the music doesn’t get repetitive too soon.

Developer(+1)

Hey, thanks! Yeah I actually wanted to have more meaningful differences between the different endings (basically different final bosses), but I didn’t have enough time and had to stop to try and polish the rest of the game instead ^^

Submitted(+1)

Very cool. Neat idea with the killing to level up vs. recruiting idea. Animation, art and music all top notch, well done!

Submitted(+1)

A lovely game, I love the palette. So cool to see the monsters jamming almost on synch with the music :p and it was funny both ingame and on your itch page, well done !

Submitted(+1)

Very cute! Nice palette, nice art, nice music! Love it! 

Submitted(+1)

I like the monsters visuals ! The final fight was fun (mayybe a bit too simple). Congrats for making it !

Developer

Thanks! Yeah, the final fight’s difficulty changes a lot based on how many monsters you chose to kill, since that makes you level up ^^

In fact, since I did not spend enough time balancing the difficulty, killing every monster is pretty much the easiest way to beat this game … but let’s not think too deeply about that :D

Viewing comments 10 to 1 of 30 · Previous page · First page