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A jam submission

SomniphobiaView game page

Submitted by Neki (@ParallaxFox) — 2 hours, 19 minutes before the deadline
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Somniphobia's itch.io page

Results

CriteriaRankScore*Raw Score
Presentation#393.6113.611
Enjoyment#473.2223.222
Overall#523.2363.236
Use of the Limitation#643.0563.056
Concept#743.0563.056

Ranked from 18 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Team members
NekiNya https://nekinya.itch.io/ , GalaxyTurtle

Software used
Unity, Photoshop, BoscaCeoil.

Use of the limitation
Each try different doors will open making a new route every time you play.

Cookies eaten
NekiNya: 17, GalaxyTurtle: 6

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Comments

Submitted

Well developed platforming mechanics and very nice character art!  I was impressed to see an edge grab.

The sound effects made me chuckle.

Great job!

^v^ McStebb

Submitted

Made it to the end I think :)

Submitted

The character design is incredibly good - I love the main character - and the ledge grabbing (and overall controls) works very well. Music could be longer, and it'd be nice to have more feedback for the attacks/enemies. But other than that, nice idea and use of the limitation, it was a fun game to play!

Submitted

The animation is SO GOOD and the main character is super cute! I love how she is like a fusion of megaman and roll

Submitted

Nice game! The art style is cute and the ledge grabbing also adds uniqueness to the gameplay. The music is very short and repetitive though, and you should've probably added a shooting cooldown to prevent using something like an autoclicker to just destroy all enemies with hundreds of bullets per second. But overall it's very nice, good job!

Submitted (1 edit)

i really like the art and animation! The music tho, not so much. i got stuck here tho,the door would not open even tho i killed the enemies, maybe i missed one up high and soft locked myself. 

Developer(+1)

ups... my bad a.e, i did not have much time to program the enemies

Submitted

Love the animations, cute characters and I like that you can grab the edges (it seem im not alone lol) the gameplay is classic, but the doors system make it unique.

Submitted

First of all, cute little art and nice animation. I like the ledge-grabbing addition. Just a few things to make it a lot better: Make the enemy hitbox a little smaller, and make the background music a bit longer. Overall, it was a fun game. Good job!

Submitted

Ledge grabbing is cool and so is character art. Has no feedback tho for like anything.

Submitted(+1)

I rlllly like the art and it works well with the animations, I especially like the ledge grab animation. It would be nice if there was some indication that you hit an enemy, like for example if they turned red for a couple frames or it played a noise

Submitted(+1)

Really cute art with a nice style, the mechanics are really nice and I love the aiming system. Really good all round!

Submitted

The art is really cute!!! The animations are so well made for such a short time. also, there is a lot of cool mechanics like ledge grab and fast fall. Maybe adding a custom cursor would help better see where the player is aiming. 

Overall, this game was a lot of fun to play. 

Submitted (1 edit)

ok platformer with a nice gameplay loop.

Submitted

I came to the comments to mention specifically how satisfying the ledge grabbing was...and saw everybody else mentioning it too! Visuals were clean and surreal. With more aesthetic polish, this could be neat! 

Submitted

Liked the ability to perform ledge hangs, and the cute art for the main player character too :D

A fun game overall, but I found the background music to be repetitive after a while ;x

Submitted

I like the movement mechanics like the ledge hang. The art style is also simple but pretty. I wish there was more feedback on hitting enemies, but this is a fun little game!