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Blood Path's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Use of the Limitation | #30 | 3.583 | 3.583 |
Overall | #44 | 3.313 | 3.313 |
Enjoyment | #48 | 3.167 | 3.167 |
Concept | #57 | 3.333 | 3.333 |
Presentation | #59 | 3.167 | 3.167 |
Ranked from 12 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
Razvigor Andreev
Software used
Unity
Use of the limitation
Health is used as a tool/building material to build blocks/platforms.
Cookies eaten
Sadly none. I have been completely outraged.
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Comments
i’m not sure if this is an artifact of the latest build or if it’s just my machine, but i’ve tried this in two browsers and neither one can handle it. running at about 3 seconds per frame despite this computer managing 250fps in minecraft. so unfortunately i won’t be able to play this game. it looked neat in primy’s video!
Awww..that's a bummer. I honestly have no idea, runs above 100fps even in the editor for me.
I am planning on adding Settings and 3 levels of video quality, hopefully that will help. I know for some reason the WebGL doesn't play nice on MAC. Not sure if it's related.
well, i am indeed on a mac
Pretty fun platformer. I feel like the camera is a bit far away and would have liked to zoom in a little, although that's a minor issue. The placing of platforms using health feels very natural, and makes for a nice game mechanic. I also like the birds flying around, they make the environment feel much more lively!
- Nalquas from Penguin Psychiatry
Thanks!
Mor Ducks! Nice game, fun to play - like the music as well
Thanks! :)
Hey, thanks so much for the feedback! I am glad you had fun playing :)
I thought about placing a holo-projection of the platform placement, but ran out of time. I also thought about predicting where to place it in the direction of moving, the problem is that you can change direction mid-air, so I was conflicted on that :)
Again, thanks for the feedback! Really appreciated!
Btw I posted an update last night where I sped up the walk speed and added a hologram for the placement, as well as some prediction to the placement, so it feels a bit more organic. :)
The ducks are wonderful.
This is a really unique concept, and plays really nicely! Planning the best route to maximise health gain and minimise health loss was more strategic than I was expecting
Made it to a score of 90 before messing up :)
Thanks! Damn, I don't think I made it to 90 lol
Really unique idea for the mechanic. Needs a bit of polish, but everything else is fantastic!
Thanks!
Additional points for use of duck.
Thanks for playing :)
If I had to be stuck on an island and only play one game, I would consider this game
Haha, thanks! :)
Beautiful graphics and good gameplay, I like it.
Thanks, mate!