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Decoloration's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Use of the Limitation | #24 | 4.000 | 4.000 |
Concept | #32 | 4.000 | 4.000 |
Overall | #104 | 3.441 | 3.441 |
Enjoyment | #156 | 3.118 | 3.118 |
Presentation | #230 | 2.647 | 2.647 |
Ranked from 34 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
TheBogdichHD
Software used
Unity, Aseprite, ChipTone
Use of the limitation
You can create enemies by releasing RGB value of yourself
Cookies eaten
6
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Comments
I like the concept. A tutorial would be nice though. If it weren't for some of the comments in this page, I wouldn't have been able to figure out how to play the game.
This game was a ton of fun, I loved running away and making sure I catch my color on time. For sure challenged me a lot but it made it even better. Great work on this game!
It took me a little while to figure out how to play the game. But the concept is really interesting.
loved the puzzle, needed some time to figure it out but I completed the game and it feels great
Interesting concept and cool level design. However I found a few bugs: you can't immediately move through the colored bar obstacle when you're the right color, first you have to move back slightly; the circles can move through said obstacles as soon as you touch the obstacle; sometimes shooting colors didn't change your color, but I don't know why exactly
More HUD elements would really help, and the movement is glitchy at times, but I like the concept. Fun puzzle game.
Good puzzle game _(:3JZ)_
Great use of color RGB XD
Great idea and implementation! Good job!
Interesting concept, a little hard to grasp the game mechanics at the beginning. Other than that it is a challenging game!
Pretty cool simple game!
The visuals for shooting colors and retrieving them are very satisfying, when its fun to do with such a simple look, you know you've done it right.
This game would really benefit from more HUD elements, like showing what colors you have, always showing which you'll shoot. Also showing the reload time for Right-Click. Would make the mechanics a lot quicker to understand.
Good level design for the limited mechanics, with some good developments of those mechanics. (Moving colors behind a wall, having multiple of the same color)
Nicely done!
Thank you for your feedback! You gave such a thoughtful response and good advice to me!
It was somewhat difficult at times until I realized that I could make the colors touch the button. Great work.
I'm playing without sound so maybe I'm missing something but it took me a while to figure out that that was a button. Really solid entry though, but I feel the game would be a lot more legible if you shrunk the levels and tried to fit the whole level on one screen.
Interesting, simple. A tutorial would be a nice idea next time. Well enjoyed :>
Really nice game, and great idea, works really well with the limitation. i do wish there was a small tutorial though that showed you how to make the different colours as it was a bit tricky to figure out.
Overall thought i really enjoyed it.
Hello! That's really original. There is only one big flaw, it lacks of a tutorial to understand quiker.
Anyway that's a great job I liked it.
Very cool! I loved it :)
Cool take on the limitation.
It’s definitely a bit tricky, but not punishingly so :)
Great use of limitations and oddly charming graphics
Very interesting concept! Graphics could be better. It's a bit hard at the beggining but I like it!
Great use of color and the limitation. This game is just perfect except for the graphics