had fun blasting away stuff the planets were my death most the time sucking me into poison like the machine gun power up. The filter effect made it a little hard to read the text on the intro screen but other then that great little game
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10 Seconds of Breath's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation | #61 | 3.357 | 3.357 |
Enjoyment | #68 | 3.143 | 3.143 |
Overall | #86 | 3.071 | 3.071 |
Concept | #86 | 3.143 | 3.143 |
Use of the Limitation | #115 | 2.643 | 2.643 |
Ranked from 14 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
davidovichzx
Software used
Gamemaker Studio 2
Use of the limitation
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Comments
I really liked the aesthetics, buy you just nailed the shooting feeling. It just feels right.
The only thing that did confuse me a bit was the gravity-based movement. When near a planet (but there is no feedback on where exactly) it would suddenly change the relative controls so it was a bit messy. Maybe it could happen only on planet surface contact?
Congratz on the submission ^^
I'm a big fan of fullscreen shaders, but I found it difficult to make out what was going on because of the scanlines. Even though I couldn't read the tutorial, the game was fun and it was easy enough to figure out how to play. Nice work! :D
Hey there! Thank you so much for playing the game and sharing your thoughts. I'm happy to hear that you enjoyed the game and found it easy to figure out despite the scanlines. I'm already working on correcting these issues in the next version of the game. Thanks again for playing and providing feedback, I really appreciate it!
The game is really cool, but i (and many other players according to comments section) can barely read the text, but effect itself is cool and gameplay feels so intence, great job!
Very cool concept, liked the graphics, however maybe use of a lower setting could be applied to the text? Gameplay looks really fun once you've mastered it, however for beginners and the majority of the jam this will be really difficult
Hey there! Thank you for playing my game and for your feedback. I'm glad you enjoyed it! I apologize for any text issues and will make sure they are corrected in the next version. In addition, I am currently working on improving the tutorial to make the game mechanics more accessible for everyone. Also, I plan to add even more enemies and power-ups in the future if you are interested in playing again. Thank you for your support and hope to see you in the next version! :D
The glitchy look did make the game feel unique, but also difficult to see the text. The game is kinda hard for beginners, but after playing for a while, it becomes competitive fun.
I'm very happy to read your comment and know that you enjoyed the game. I appreciate your feedback and will take it into account for future updates. I'm going to work on improving the tutorial and explaining the game mechanics better to make it more accessible for everyone. Thank you again for playing and providing feedback, it's really helpful!
Pretty interesting concept. I enjoyed trying to go for a highscore and moving around in the gravity mechanic. I do like the charm of the visuals, but I'll admit that it was hard to read or even understand what was going on sometimes. Other than that, good job!
Really liked the gravity-based movement and the glitchy look and feel, although the text was hard to read with the filter. Otherwise a very atmospheric game with consistent and simple gameplay. Well done!
I loved the glitchy look of the game and the very easy controls.
Maybe tone down on the glitchiness for your letters, though, they are hard to read.
I didn’t really get past the main menu lol. Loved the visuals and the fact that this game is so lightweight! Maybe you could add a little tutorial?
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