i love the way you represented the Christmast time and the music.I would add an elf to represent better but it is a good game which follows the game jam`s topic.Congratulations
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Holiday Delivery's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation | #20 | 3.154 | 3.154 |
Concept | #25 | 2.923 | 2.923 |
Enjoyment | #27 | 2.538 | 2.538 |
Overall | #27 | 2.981 | 2.981 |
Use of the Limitation | #28 | 3.308 | 3.308 |
Ranked from 13 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
1
Software used
Unity
Use of the limitation
You are a stationary robot (immobile) controlling the flow of packages
Cookies eaten
3
Comments
Fun and charming little game in the spirit of the season. I had an issue where the presents would bunch up on the first conveyor belt, but I like what you were going for, and that's a great setup for a fun little game.
Charming and a bit enjoyable, though I found it a bit boring after the second attempt. There is a point where it stops ramping up and it just becomes a test of endurance, which can be fine but to me this instance it was boring to the point I dissociated and went into full auto pilot.
I would've liked to see more ramping up, and maybe a list of future presents so that farther on we could go faster. I didn't really like the controls, I suppose it's meant to give a more kinaesthetic feeling in where you feel like the robot by virtue of the buttons being different hands, but I personally have trouble keeping my hands in certain positions and having to keep both index fingers outstretched and the rest still exacerbated that, I would've liked for it to be simple arrows or "ad," but that's a personal opinion.
Other than that, I initially didn't understand how the game worked, I thought the pointing did nothing until i failed on purpose. More feedback would've helped, I thought I was supposed to sort incoming presents, not send them in the first place.
Overall, nice game!
Thank you for playing and appreciate all the feedback. I can see that it would feel a bit numbin after a while as the difficulty eventually caps out. I was unsure how far to push the difficulty for players since Ive made games too hard before. Also initially did have the controls AD but I thought it was neat to have you controlling two ends of the keyboard like the two ends of the conveyor belts. Definitely not something players are used to though. I agree with having more direction and feedback to start, ill work on that for future jams. Again thank you for your thoughts and feedback :)
Engaging music and cool visuals. I also loved the Xmas themed environment.
I don't know if it's just me but all packages got stuck on the central treadmil xD
I love this game!! Super charming, and somehow I get into a zen kind of zone after a while (I sort of get a similar feeling when attempting the 100 super jump challenge in Super Mario RPG). Also fit the theme and limitation very well. Awesome job!
Love to see a holiday themed game in this jam, this really had me feeling the festivities! The gameplay is very simple but is presented in a very dynamic way which makes that simple gameplay very enjoyable. I especially love the dancing robot
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