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Burn the greens's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Enjoyment | #6 | 4.250 | 4.250 |
Overall | #18 | 3.854 | 3.854 |
Concept | #24 | 3.917 | 3.917 |
Use of the Limitation | #25 | 3.750 | 3.750 |
Presentation | #52 | 3.500 | 3.500 |
Ranked from 12 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
flummox3d
Software used
Puzzlescript
Use of the limitation
You have to burn the bushes and trees, so effectively "no green" remains. Also, it is literally a win condition in the game's code as "No green" :)
Cookies eaten
Not much this time, 3 at max.
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Comments
Pretty cool concept, loved the puzzles
Thank you! :)
Like sokoban, but actually fun. This is the first kind of this game that I've played that has drawn me in for more than a couple minutes (and coincidentally the first I've played where you can PULL boxes as well as push, wonder if that has anything to do with it ;P) - I played through the whole thing. After the initial 15 or so seconds of confusion, I picked up the game quite nicely, which speaks to both its simplicity and its addictiveness. The "boom" that comes with every plant incinerated is very satisfying. Well done!
Thank you, glad you like it! :)
super nice and simple, i luv playing sokoban games (˶˃ ᵕ ˂˶)
Thank you :)
cool game, i really enjoyed some of the puzzles you built, ended up making it to round 12 before I got too confused lol. The mechanic of not being able to stand adjacent to the green tiles made for some great puzzles and being able to pull the block toward me helped keep things from getting too frustrating as kept trapping myself otherwise. I also really appreciate the instant restart button in a puzzle game like this. One critique is that the infected/unburnable green blocks are too similar looking to the regular burnable green blocks and i think some obvious visual marking on them would help a bit here. I also think the art could use a bit of polishing but the text sections and sound effects were really well done and created a nice atmosphere. Overall i think you did an excellent job building upon the puzzles from level to level and found a nicely balanced difficulty curve which is hard to do and a crucial part of a good puzzler so kudos for that. Great entry!!
Thank you for your kind words :)
Really cool and reminded of a BABA IS FIRE or something along the sorts!
Thank you :)
I really enjoyed this amazing puzzle game!
Thank you! :)
Really lovely Sokoban-type game, and I love the interpretation of the theme! The visuals are simple but charming. Very nicely done!
Thank you! :)
Simple graphics, simple gameplay, yet a great game ! The levels are great and challenging when needed. I really enjoyed my time playing it.
Thank you, glad you liked it! :)
Thoroughly enjoyed this one - gripping storyline and nice difficulty progression!
Thank you :)
A real difficulty curve through the levels with new features that require you to change your way of thinking, very nice work.
Thank you! :)
Very nice game! I like that you used PuzzleScript. I like how new mechanics were introduced as you progressed through the levels. I also like that you included a pull action - a nice switchup from most Sokoban-style games
I got stuck on level 11 though lol
Thank you :) Let me know if you need hint!