I enjoyed the game a lot! Very nice mechanics and the upgrade system gave me something to work for.
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Cyber slayer's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Enjoyment | #11 | 3.412 | 3.412 |
Concept | #18 | 3.471 | 3.471 |
Use of the Limitation | #20 | 3.294 | 3.294 |
Overall | #20 | 3.309 | 3.309 |
Presentation | #30 | 3.059 | 3.059 |
Ranked from 17 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
heat_itch.io
Software used
Unity
Use of the limitation
The character is controlled using two mouse buttons with two functions. The right mouse button controls movement and shooting. The left mouse button is used for dashing and slashing.
Cookies eaten
5
Comments
I really loved the dashing and the visual effects, I sucked at the game because I tried it using laptop mouse, I will surely play it again later tho, GG.
Upgrades felt great! It would have been cool if the player character moved a little bit faster
The dash feels great and I like the usage of the limitation! I wish the background had more detail so I could tell easier that I was moving while shooting :)
I liked the idea of controlling everything with just the mouse. You could take it further: actions for double-clicks or holding down the mouse buttons, like pushing enemies away or using a laser. I also liked the effects, they look great!
I really liked the feel of the game, and the minimalist style suits it well. I think the enemies have a bit too much health; on my first run, I ended up with a blob of enemies chasing me around XD
Thanks for your feedback! I think you didn't fully understand the game mechanics (which the game didn't mention, so that's my fault). Enemies have 2 types of health. Pistols deal damage to the physical type. When the physical health goes down to zero, the spiritual health starts to get used up, BUT it also adds a WOUND (blue circle), slashing it will kill the enemy instantly, pistols will lower the spiritual health for a longer time.
Great game i really liked the idea and will be honest was surpised when I started getting shot at a bit later in 😂
I found it rather diffcult would be my only feedback. I did enjoy it though and would love to see it developed further at some point if you carry on with it 😊
I really liked the feel of this game! The sound effects and the particle/glow was great. I think more balancing would have made really super, or maybe it's a skill issue lol. In my runs I didn't do enough damage when the big guys came and it built up, then I got squashed pretty quickly. Unless I'm like a Korean super gamer or something. Maybe I'll waste some more time on it to find out .-.
The concept is really good, nice job.
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