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A jam submission

Monster StitcherView game page

stitching monster parts together for profits
Submitted by crazedmonkey231 — 1 hour, 20 minutes before the deadline
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Monster Stitcher's itch.io page

Results

CriteriaRankScore*Raw Score
Concept#223.4293.429
Use of the Limitation#313.0713.071
Overall#382.8572.857
Presentation#502.6432.643
Enjoyment#542.2862.286

Ranked from 14 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Team members
1

Software used
Pygame+Pymunk, Gimp, Audacity, freesounds.org, game-icons.net

Use of the limitation
I wanted to try and make a reverse dissection game where the idea is to combine everything(monster parts) into something alive.

Cookies eaten
skittles, chips and soda :)

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Comments

Submitted(+1)

I like how quirky this was, and that everything was interactable! Good work!

Developer

Thanks for playing!

Submitted(+1)

Interesting concept) Nice job)

Developer

Thanks for playing!

Submitted(+1)

I wasn't quite able to make sense of it in the brief time I played, but I really liked the idea I was seeing. I liked being able to pin the bugs down to stop their advance and the idea of combining things together. I think there is a pretty compelling puzzle concept here!

Developer(+1)

Thanks for playing!

Submitted(+1)

This is a cool idea, but it's a bit simple right now. I was confused at first when I was just given a pile of meat and some limbs, since I thought the monster that I was to be making would be more complete, but I guess they're okay with monsters that are just piles of meat stitched together. It wasn't immediately obvious to me either how to stitch together things, because the stitch button looked like a lightning bolt, but it should be a needle and thread instead?

At some point though everything started jumping around for some reason. Maybe everything was more alive than we thought?

ok

Developer

Thanks for playing! Yeah a tutorial would have helped a ton. The bolt was mainly from my original idea that it was going to be a zap of lightning to bring the creature alive lol 

Submitted(+1)

That would explain a lot, since unlike the pin you just click and everything connects automatically.

Submitted (1 edit) (+1)

Nice sandbox game!! It has a lot of potential to be something bigger, like having a notebook to track the things you have created over time. A tutorial would  have done wonders to help with the initial confusion haha. Nice work!

Developer

Thanks for playing! I agree on the tutorial I tend to over look that lol and a bestiary type of journal would have been a cool idea!

Submitted(+1)

Not bad at all. Graphics look nice and goofy, sounds as well, I didn’t get it from the start, but it’s a cool concept, good work

Developer

Thanks for playing!

Submitted(+1)

I like the game, it may be a bit confusing at first, but I got it. Art looks very nice and unique, but the gameplay could be more than just a sandbox.

Overall, great work!

Developer

Thanks for playing! I agree I wanted more in terms of progression or maybe even adding a bit of a time challenge and customer variety with something along the lines of luck be a landlord style weekly payments but really couldn't decide so it's a sandbox lol.

Submitted(+1)

Great job, i don't understand what i do, but it looks funny. Art looks pretty funny but some parts a little bit blurred. Anyway Great job!

Developer(+1)

Thanks for playing! The general idea was more a sandbox-y store / doctor but it's just collecting money with no real objectives other than you can arrange the pieces into funny monster lol

Submitted(+1)

Amazing game!!

Developer

Thanks for playing!

Submitted(+1)

Very good use of the limitation and nice concept, working well and all. Although it lacks a bit of ambiance with music, more present sound effects, animlations... I'm still very impressed !! Good work and keep going 

Developer(+1)

Thanks for playing! Yeah I was having a hard time trying to figure out a general ambiance vibe of being a store owner / doctor, I figured maybe a radio of sorts could work but just didn't get to it.