Play game
Bakery TD's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Concept | #62 | 2.700 | 2.700 |
Enjoyment | #72 | 2.200 | 2.200 |
Overall | #73 | 2.325 | 2.325 |
Presentation | #79 | 2.100 | 2.100 |
Use of the Limitation | #82 | 2.300 | 2.300 |
Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
only me, TurtleGamer1
Software used
Construct 3 and pixel studio
Use of the limitation
there is one button in the title screen (play) and one mouse button is used
Cookies eaten
a few
Leave a comment
Log in with itch.io to leave a comment.
Comments
I have a question. Why is the rating of "use of the limitation" so low? There is 1 button on the title screen and 1 on the mouse. I could understand if it wasn't enjoyable and you gave other categories a low rating but I think limitation deserves 5 stars.
too hard, and also here's a recommendation if you want to make the game more appealing. Make the text or background a different color. Otherwise, it just needs to be polished and have a twist so it's not just a clone.
The game wasn't supposed to be easy. Also, this is just a prototype and the gameplay will change in the full game. Thanks for feedback and have an amazing day:)
Really good concept, needs a little bit of a tutorial and maybe a slightly lower difficulty that scales up.
There is a tutorial in the title screen. Also, the full game will have much more polish and content. Thanks for feedback and have a good day:)
So there is! May I recommend a font color change, why on the checkered background is a little bit difficult to read.
Interesting game! I didn't see the oven right off the bat, so I was dropping the raw materials on the battlefield and wondered why it wasn't working. I thought the idea was good, just needs a bit more polish. Some sound or music would be nice. Keep it up!
This is just a prototype and there will be a lot more in the full game. Thanks for feedback and have a great day:)
This is a pretty cool concept. I agree with other comments that it's unclear you have to bake things first. I think what's more important is that you're not doing much with this baking mechanic. I think it would be cool if the conveyor belt gave you ingredients and you had to make different baked goods with those ingredients to place on the map. That would set your game apart more from PvZ.
That was considered but I didn't have enough time. Also, this is just a prototype so the gameplay will change in the full game. Thanks for feedback and have a good day:)
That absolutely makes sense, I really do hope you keep working on it, I definitely think this game has potential.
Cool game, and a nice idea. A bit harder to get at first, but you get the hang of it quickly when you get it. Overall enjoyed it, good job.
Thanks for feedback! This is just a prototype and I'm planning to make a full game. Have an amazing day:)
Glad to hear that. You too! :)
I agree with Ratainen, in fact, I, unfortunately, didn't even figure that out until I read their comment! I must've glazed over it in the tutorial, my bad, but I agree that a warning would be helpful.
Either way, well done on your submission!! :)
Thank for feedback! I will add a warning in the full game. Have a good day:)
FUN!!!! Random rats eating our souls, sentient cakes and cookies flinging cherries at invaders, and of course: the conveyor belt bringing frozen cakes. it was very enjoyable. although eventually we became impenetrable to the rodent swarm.
Thanks for feedback! Also, this is just a prototype and I'm planning to release a full game. Have a wonderful day:)
Cool game, but it's kinda hard to understand that you need to bake the cakes and cookies first, especially when the enemies just go through them (Maybe there could some kind of warning when you put uncooked stuff to the "floor")
that's why it's written in the tutorial, but I'll add a warning in the full game. Thanks for feedback! Have a great day:)
It took me a while to get the hang of it, but eventually I did. I like the idea to have movable structures in a tower defense - it keeps you engaged, which is cool for the genre. Eventually, though, I got to the point where I had so many cakes throwing cherries that the rats would die instantly when spawning. Having increased rats, or tougher/faster rats over time would help the longevity. Still, overall, very nice!
a few more rats appear after 90 seconds but in the full game I'm planning to make more rat increases, more rat types and more cakes. Thanks for feedback! Have a nice day :)
Do you want to make this game full? can I join I love pvz and this game I'd like fuller.