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A jam submission

FortnightView game page

Survive a robot apocalypse for 14 days.
Submitted by Bouncing Turtle
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Fortnight's itch.io page

Results

CriteriaRankScore*Raw Score
Presentation#93.8573.857
Enjoyment#193.3573.357
Overall#293.3933.393
Concept#463.1433.143
Use of the Limitation#483.2143.214

Ranked from 14 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Team members
Michael Williams

Software used
C3

Use of the limitation
Only using the mouse with left click and right click

Cookies eaten
1 Cake

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Comments

Submitted

Had fun playing it. Really like the presentation.

Developer

Thank you!

Submitted

really well made remind me of the Mario rabits game a bit, didnt beat it but i got to i think wave 5 or 6, before i lost all my men, good game although i dont know what it had to do with baking though, but great job anyways.

Developer

I teetered on trying to include the theme but since the themes are option I just opted out as I got really really into polishing my game play loop.

Submitted

Holy crap, this was amazing! 

Developer

Thank you!

Submitted

This is pretty impressive for 72 hours, well done. I can definitely see it being refined and expanded upon. For example on the transition between days, I would make it automatically pause like a dialogue window, and allow the player to click a button to continue. Then you can do all sorts of things there like assign randomly obtained gear to specific teammates for instance. 

Developer

Thanks for the feedback! I took note of that and updated the transition screen to some degree. If I ever expand on this I think items would be great and being able to choose who gets the random upgrades.

Submitted

This is a really fun basis for a strategy roguelike! I would have like to have a way to heal, and maybe a way to get more teammates as well (my whole squad died and I spent 4 days playing just the machine gunner). Other than that awesome work!

Developer(+1)

Thanks for the feedback, I've added both of those things. All though they are just random events that occur in the level transition.

Submitted

Hey I played it again, this time with music! I don't know if it was there before or not but it adds alot to the atmosphere so good job! I ran into a weird glitch where it's always my turn, also my units would sort of... combine? So like in the image when I click a tile both units move to the same tile, overlap, and attack at the same time. then it just is my turn forever. Eventually the game kicked me back to the title screen. 

Developer(+1)

I think I fixed that, I'm hoping I just uploaded the wrong version. I've re-uploaded and was not able to recreate the issue.

Submitted

It's really a lot of work for a GameJam ! The only thing I could try to improve is less team-kill from the insect haha !

Developer

Thanks for playing! I just love team killing to much to remove it.....

Submitted

Great art style, really dug the music, too. I'm a sucker for strategy games, my only problem with this one was that I couldn't really tell how much cover was benefitting me, and also that in a lot of levels it didn't seem to matter where I put my dudes.

However, this is an impressive submission, well done! :)

Submitted

Fun game. Because of the title I thought it's gonna be a battle royale

Developer

With a little bit of spit and polish one day maybe it could be.

Submitted

Perfect implementation and amazing cute visuals. Congratulations!

Developer

Thank you!