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Burning Panic!'s itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Use of the Limitation | #3 | 4.118 | 4.118 |
Overall | #12 | 3.846 | 3.846 |
Presentation | #22 | 4.088 | 4.088 |
Enjoyment | #30 | 3.559 | 3.559 |
Concept | #47 | 3.618 | 3.618 |
Ranked from 34 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
Zirok and MoosDruide13
Software used
Unity
Use of the limitation
The duck is panicked about not being able to extinguish the fire, so he doesn't stop moving all around making it difficult to help him
Cookies eaten
24, but you know what would have been better? 25 hahahahhah [spongebob's laugh]
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Comments
I feel like I just played Duck Souls. Tough but fun. The jump timing could be tighter but I mostly got used to it. The main character and visual style are very appealing.
Well... I enjoyed it. BUT the thing that the duck jumps like 0.25s later then you clicked. Kills me. I still manage to finish it after some deaths. The music is kind of booring but does the job. Level design is sometimes cool. Menu (Controls, Credits) is excellent. I don't like the death animation (Cooked duck does not seem cool to me). The thing I think most players will appreciate is the numbers of levels you manage to make in such a short period of time. The thing I really don't like is that there is not a win screen. Like the drawings are awesome and you didn't have time to throw some simple win screen? Point down from me. Great banner.
But guys, don't worry I liked the game after all. Great Job!
Thank you for the comment!
We planned the things you sayed are missing but had to scrap them because of the time limitation.
A Update is already planned :)
Cool concept, cool art, cool music, just a cool game all around! The difficulty spikes quite hard, quite fast though. I think your game needs some kind of coyote time, I missed several jumps I was sure were right just because I pressed space a tiny bit too late.
Thank u for the feedback! We didn't had time to balance the difficulty and implement some gameplay features like coyote time, but it's in our plans to do as soon as we can update the game!
Yep, the groundcheck is a bit broken on slopes xD
Loved the artwork and the concept :D Great work
This was pretty great. Graphics were nice, and so was the music. I enjoyed the concept.
The controls really messed with my mind haha. I think a control scheme that would've made more sense for me personally would've been left click turning left, and right click turning right with space bar being jump - but it was nice being able to control the game with just the mouse too.
I'm not sure if it was a bug, or just my mouse being sensitive, but some platforms I would land on my character would jump again almost immediately - it didn't happen often but here and there.
Anyway, great work.
Thank you for the Feedback!
We can add that control scheme in the future, thank you for your idea.
Also about the "land on my character would jump again almost immediately" could be you holding the jump button down since you can keep the button pressed to jump multiple times
great job! very creative and I can tell you put lots of effort into the art!
thank u for your art feedback! I really apreciate it :
This game is very polished! I love the art, and audio. I would suggest making the controls more intuitive though. Maybe using arrow keys or WASD for moving left or right.
We will consider giving the player multiple choices on how to control the duck
Haha, hard but fun! I did everything in my power to cool him down!
Good job :)
This is the best implementation of the limitation so far imho. Hard but funny!
Thank you :)
What a awesome game, very funny, cute and challenging game.
Nice job :)
Thank you for the comment!
We will continue to work on the game to make it even more polished.
If you have any problems or ideas for the game please message me on discord. MoosDruide13#4279
Cute game with great art!
Fun game, the levels are interesting and the art is very good :D
Great Game simple yet fun and the art style made me laugh not in a bad way good job.
Thank u for the feedback! the team really apreciate it :D
yah you did really good work with your team
also can you play my game please and thank you
A good implementation of the classic runner game!
Love the game play - i had the same idea to turn the bird into dinner on death, but didnt have the time. good work super fun!
Great visual style, super cool and simple gameplay mechanic.
Really good work. the graphis are so cool and the mechanic too :D
Cute game and great visuals. Was having a blast till the 3rd level. I could see the water but could not make it v_v the sound design was good as well, good job!
Thank you for the Feedback!
The 3rd Level is a lot easier when you jump as soon as possible ;)
Superb presentation. The controls and character movement are fluid, the graphics and animation look just right for this kind of silly game.
Most of the difficult bits were "fair" in the sense that the system is behaving predictably according to its own internal rules, but the moving platforms really brought me to my limits. :)
Thank u! we will do our best to balance the difficulty as soon as we can update the game, many people are having headaches because of the moving platform tho :(
Nice game, kinda hard but overall enjoyable
The moving platform do kinda suck, mainly because they move at a different speed than you so its really difficult to just stay on them and given that you cant stop and wait, getting on is also extremly challenging. Because of that i was unable to finnish the third level, but the rest of the game was fun!
Thanks for your Feedback!
I have a little trick for the 3rd Level tho, jump as soon as possible then you will land directly onto the platform