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10 Seconds to Zombie Apocalypse's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Engagement | #4 | 4.414 | 4.414 |
Overall | #11 | 4.103 | 4.103 |
Overall polish | #34 | 4.069 | 4.069 |
Creative use of art assets | #73 | 3.828 | 3.828 |
Ranked from 29 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Pretty cool game! Though, it does get a bit laggy when there are a lot of enemies. Also, in the last level I was often getting stuck on walls resulting in a game over. When the game restarts, it doesn't reset your input or something; the guy keeps moving even though you're not pressing a key.
I actually had an idea around trains as well, but more centred around stealth and I had to cut a bunch since I spent so much time on procedural world gen; lesson learned I guess.
One of my favourites so far! Great idea, very polished, satisfying controls. I was engaged until the very end which was awesome. Challenge was good too. Well done!
Awesome game! I like the main idea, the upgrade system, the ending, the movement effect on the character, and of course that majestic train.
My only suggestion would be to change the tile size to 14x14 px - it would make tiles fit together a bit better.
I love the visuals and sound design, and the game is pretty fun itself. It does feel a bit slow and the bombs are hard to get away from, and the third level didn't work for me. Overall a nice game!
Easily one of the most polished games I've played yet! Really did a good job at keeping the player playing. Love the game!
bombs? There are no bombs in the game
Very creative train!
I like this last wave per level!!
Clever concept, my respect
Easily one of the most polished games I've played yet! Really did a good job at keeping the player playing. Love the game!
Great premise and very well implemented. Very engaging, great feeling of progression with the upgrades, kinda addictive actually. So many good things to say about this game:
- The balance between escaping in time and killing more zombies to get upgrade points is fun and fits the theme naturally.
- The feeling of jumping on the train when the zombie horde is right on your heels is amazing, so tense!
- level design, enemy types and weapon types combination is very clever, you get a lot of variety from simple elements.
Congrats, truly one of the best I played yet (and I played quite a bunch).
Very cool game! It gets a bit laggy on the last level(s) but overall it's a very engaging and satisfying game to play!
Solid. I only wish you had implemented a progress save, because this would actually be a game I'd come back to. Congrats.
A cool game that really reminds me of Death Road to Canada. I do wish that the levels where easier and the game played like a rouge-like.
Super cool game, really intense and I love that you get more powerfull :D
Great idea.. the last level was cool!
A bit laggy and loudly when the wave coming, but it's ok.
Train animated super nicely!
Great idea.. the last level was cool!
A bit laggy and loudly when the wave coming, but it's ok.
Train animated super nicely!
I enjoyed this game very much! You made it simple and interesting and with a good mix of challenges.
Great speed running spirit!
Short, but satisfying. Challenging, but fair. Great level design. What it lacks in depth it makes up for in spades with execution. This is the best game that I've played from the jam so far.
Very cool game! Stress inducing! Love the train sprite and animations! One issue is that the game and mostly the audio starts lagging significantly once the zombie apocalypse happens...
thanks!
I think I fixed the lag, could you try it again and see if it still happens?
Hmmm the audio still seems to lagg a bit, unfortunately... Doesn't make it unplayable though! Still very fun :)
This is great. I like how quick and seamless restarts and level transitions were. I had trouble with my mouse not responding. Sometimes it was fine but sometimes the cursor wouldn't move so I had no way to aim the gun. I'm running the game in Firefox.
Oooh enjoyed this. Reminded me of hotline miami in the "quick restarts" vein as you try and work out your route.
Really creative!
Wow impressive work flow between transition! nice work