The player attack is incredibly overpowered. Constantly being able to bomb at no cost is just ridiculous. It made the game feel more like a arrkey typing test than a bullet hell. Which is a shame, because the attack system itself is actually quite interesting, forcing the player to dance around an enemy to hit them.
It's well-made, the assets are great. Don't really care for the story / beginning infodump, feel like there should be a better way to work that in. Overall it's a good submission, but the player attack is just too insanely strong and it completely breaks the game.