This was fun! I liked the concept of rolling for a stat to determine my choices. I did have a lot of times when I rolled doubles--not sure if that was just me or if there's something off in the RNG. You wrote a nice variety of outcomes for each scenario. I didn't particularly care for the typing sound or the giant text, but that's purely aesthetic. Overall, great work!
Play game
Crystal Stories's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Concept | #5 | 4.000 | 4.000 |
Enjoyment | #21 | 3.200 | 3.200 |
Overall | #24 | 3.083 | 3.083 |
Story | #24 | 3.100 | 3.100 |
Audio | #27 | 2.800 | 2.800 |
Theme | #28 | 2.800 | 2.800 |
Graphics | #33 | 2.600 | 2.600 |
Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Did you use any optional theme? If so which one?
Didn't use an optional theme
What game engine did you use?
Godot
Something you wanna say? ٩(^▽^)۶ (optional)
This is my first text-based, branching adventure game!
Discord username (optional)
Dave McWave
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