A little TOO much like Megaman, but it's a gamejam where you are trying to better your skills and copying one of the greats is a valid way to do that. The game felt good to play and the music fit the game really well. I don't know if it's a bug or if you have limited lives, but one of the times I died, the game never reset. It just stayed on the screen where I died until i quit out of the game.
Luciano
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Why is this so difficult??? I'm usually pretty good at rhythm games, but my fingers feel really dumb right now... the game is cool, very fast and my button presses feel accurate. I'm just bad at this game :( I would have liked a score screen at the end because I can't look at the score while playing or else I lose immediately
This one was a unique game. An interesting idea but I couldn't figure out a good strategy. I died a lot. I assume the platforms are randomly placed because there were a couple of times I got a pattern that seemed impossible to me. But I wasn't very good at the game so who really knows. Other than it being way too hard for me, it was a cool game that would benefit from a better way to control your jumps.
I was never really sure what the other abilities did but it was an interesting game with some funny enemy types. Love the old people in florida and the hot dog vendors in new york. It was a pretty easy game but it's one of the few i've seen credits on so far so I still enjoyed it. Side note: on your itch page, maybe change where it says "Select: change abilities" to "Shift: change abilities"
This game has some real standout stuff. The backgrounds are really good and the music is great. My biggest critique is the controls. It took me a little while to figure out Ctrl was to shoot. That and having space as jump just wasn't what i was expecting for an NES game. There is also a part in the second level where I dropped down to get some collectibles and there wasn't a way back up. Had to jump off and start the stage over. But I liked your game a lot and I can see you spent a good amount of time on this.
I liked the song at the start screen but wished the game had some music or sound effects. Since you asked for feedback:
The game would feel a little nicer if holding the space bar didn't constantly make you jump, there were instructions for newly introduced mechanics like holding up to use the ladder, and beating the first level was a little frustrating because your character hits the top of the level on the last jump. Good job on finishing a game in a week!