Play game
The Uvlon Wizard's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
NES Feel | #60 | 3.113 | 3.231 |
Gameplay | #64 | 2.594 | 2.692 |
Overall | #71 | 2.557 | 2.654 |
Graphics | #79 | 2.446 | 2.538 |
Audio | #87 | 2.075 | 2.154 |
Ranked from 13 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Leave a comment
Log in with itch.io to leave a comment.
Comments
This is a lovely, nicely-complete platformer. I appreciate that you got so many mechanics working! Ladders, moving platforms, multiple enemies, items, etc. Definitely a nice gam jam scope and result! :D
It would be great if you could customize your itch.io page a bit more to create a better user experience.
First of all, enabling the "Full screen button" in your itch.io settings would have been a big help, cus the window is very small right now. Additionally, adjusting the scale mode so the game can stretch to fill the screen would be beneficial. When I tried enlarging it in my browser, the game window remained the same tiny size. In Godot this is under Project Settings > Display > Window > Stretch (Mode)
I tried to download it so I could play fullscreen. For a game jam, removing the default payment option would be helpful so players don’t have to decline the $2 payment before they download it. Also, it seems like you uploaded your entire Godot project by accident. Next time, try to build and export it for Windows so it’s a .pck and .exe file that you can zip and upload instead. This will make it easier for players to download and play in full screen.
In terms of gameplay, it was overall okay but could use a bit more speed for climbing ladders and there were some animation glitches when you exit the ladder. Adding some background music could help too by filling in the silence when you are waiting for enemy patrols on the ladders.
Despite these issues, your game and art style definitely has a lot of charm!
relaxing and with graphics and audio that work for the type of game. I just had some problems with the game window, but I think the problem is mine. great job bro
I think the player climbs a bit too slow, the timing the get high enough on the ladder to shoot the enemies was really tight. Otherwise, satisfying little platformer! Kind of had DK vibes, felt very NES/arcade.
Nice little game. It is very NES.
Good phasing on the implementation of new mechanics after each level. Maybe would be cool if the last level had the spinning saw too.
feels pretty nes, lacking a lot of game play mechanics though. gun has too much range and im able to clear all danger in front of me. boss was too slow and i was able to kill him without issues. the game does feel pretty good, not too slow. Good job!
I think there's no difference between loops so I stopped playing after two loops but the game is fun with a NES feel and the right difficulty.