Had no troubles what so ever so 5 stars from me! Please check out my game!
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Rolling over it's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme + Challenges | #49 | 3.111 | 3.111 |
How Fun | #70 | 2.278 | 2.278 |
Gameplay | #78 | 2.167 | 2.167 |
Quality | #79 | 2.333 | 2.333 |
Overall Performance | #83 | 2.167 | 2.167 |
Audio | #93 | 1.556 | 1.556 |
Ranked from 18 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Game Dev Experience?
4 months
Comments
Obviously quite strange controls/movements, certainly they are unique! Anyways, I admit that (maybe because of my background as a theoretical physics student) I enjoyed trying to uncover some pattern in the (maybe apparent) randomness of the movement (can't say I was successful but I spent some interesting time XD)!
First things first, as a developer, really liked how you have used the Rotation mechanic in a game which by many including me is disabled.
As a player though, it definitely is immersive as you just wanna get that cube upwards but in starting levels you definitely could have given some cushion to the players. And as already mentioned earlier, some BG Music would have been great!
Not generally my type of game but I played for longer than I meant to. So that definitely says something.
I am indeed "noob", The game is frustrating, and that's good. But I think it's too much luck based instead of ability based. Good job nonetheless!
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