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"Freezer? I hardly know 'er!"'s itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Innovation | #3 | 4.419 | 4.419 |
Overall | #10 | 4.075 | 4.075 |
Completeness | #20 | 4.000 | 4.000 |
Quality | #33 | 3.806 | 3.806 |
Ranked from 31 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Why does this game look so good for a nokia game!
Hey thanks! I was worried about the art as I left it a little last-minute but thankfully the Nokia lends itself well to minimalism haha
Physics-based games are always finnicky and require special attention to keep fun. Things like: the starting elevator being elevated one pixel and having to jump to get back in; the frozen person sometimes toppling over and sometimes getting back up depending on very subtle differences; the ceiling being one pixel too high for you to pass through and having to restart. Don't get me wrong, it's very fun when it works – but your job as a developer is to try to make it work as often as possible.
I also felt that the whole game was a bit too fast, all the animations and physics. But I guess that's just personal taste. And the jittery camera, which I'm sure you're aware of and just couldn't figure out how to fix it in time.
Thanks for the feedback!
Love this! Fun concept and setting, good bit of light humour and some great puzzles. I think the unpredictability of the physics system actually helped me to get into the role of hapless intern. When I accidentally got the freezer caught on a platform and managed to generate enough force to launch it off screen at 100mph, the first thought that popped into my head was "uh oh, the boss isn't gonna be happy about this". Great little game, well done!
Thanks for the kind post! Glad to hear you enjoyed the humour and the puzzles -- I was hoping both of those things would land well. And yes, you gotta harness the unpredictability!
Really fun physics game. Very impressed!
Thank you!
Great game! The physics are a little janky, but it actually contributes for the fun, causing some pretty amusing situations. The idea is very original and it's quite hilarious. Good work!
Thanks! I was trying to strike that balance with the physics, where it was a little unpredictable and would either help or at least make you laugh haha
Damn GOOD game.
Thanks so much!
This was fun to play, amazing what you pulled off here. Super inspiring, I'll definitely need to make my next game progression level based
Hey thanks! Yeah this was my first attempt at making levels with progressing difficulty like this, I think it helps educate the players how the game works!
Great game, I loved that the physics sometimes get in the way and sometimes it helps you out :) Also, loved the puns. I could only take her to the 10th floor, she's still plugged in please take her from there, thanks!
Thanks! I agree, it's a double-edged sword! And sure thing, I'll send someone to rescue her haha
👏 congrats: the concept is great. I think the game might be more progressive. I get hard time on the first floor while it was easy just after.
Thank you! That's good feedback on the difficulty progression -- hard to get right!