Play Dungeon Crawler
Corpse Keeper's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Overall Pitch Quality | #1 | 4.000 | 4.000 |
Engagement | #1 | 3.944 | 3.944 |
Clarity | #6 | 3.667 | 3.667 |
Unique Selling Point | #6 | 3.667 | 3.667 |
Ranked from 18 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Judge feedback
Judge feedback is anonymous and shown in a random order.
- Great Tweet Solid and professional press kit You need a link to your steam page from the itchio page I could only find it from the dev log
- Feedback submitted as Indie Legion.
- Stand out entry! Love the premise of the game and the visuals are very atmospheric. Great tweet, the Press Kit is nicely detailed and the Steam Trailer is visually stunning. Suggestions: -- Perhaps include more focus on your Unique Selling Point: we feel that building an army of the living dead is pretty unique so added it to the suggested tweet edit posted below (as Realms Games). -- Trailer could start with action to grab attention and then cut to various other scenes. Include the Trailer here too.
- Very nice press kit and clear pitch. The USP might use some clarification.
- Your text is great! I'd prefer to see a video/in game screenshots to see what is going on when reading your tweet.
- The concept explained within the presskit is a bit difficult to follow in the Gamescom trailer. It sounds very interesting when reading the kit or Steam page, but the trailer is edited very quickly that it's not clear it's a roster-based system.
- It GOTH-ed me good, from beginning to end. I loved the squeamish score, degree of customization and insane combat system. However, I was also a little unclear on how the combat actually goes and the short, too fast segment in the trailer on the items did nothing to salve my confusion. But overall, my GOD!
PitchYaPitch Tweet
https://twitter.com/mlclStudio/status/1451954322728579073
Press Kit Link (DevLog Update)
https://deathcathedral.github.io/presskit
Leave a comment
Log in with itch.io to leave a comment.
Comments
Excellent tweet! Clean, concise, and gets me excited to play. I love the way you broke up the text & had emojis next to the key selling features - awesome job!
Very cool premise once I've read the press kit. The Decay system is super unique in the Roster Combat style of game so I'd seek to highlight this in your tweet. "Utilize your best fighters before they Decay away!" or something along those lines.
Thank you for sharing!
Love the decay system idea
Excellent pitch..awesome promo video, particularly that movie like bgmusic and sfx..you may attach promo video on itch page too.
Good luck with #PitchYaGame.
Feedback submitted as Indie Legion.
Stand out entry! Love the premise of the game and the visuals are very atmospheric.
Great tweet, the Press Kit is nicely detailed and the Steam Trailer is visually stunning.
Suggestions:
-- Perhaps include more focus on your Unique Selling Point: we feel that building an army of the living dead is pretty unique so added it to the suggested tweet edit posted below (as Realms Games).
-- Trailer could start with action to grab attention and then cut to various other scenes. Include the Trailer here too.
Suggested Tweet Edit:
Death Cathedral is a challenging action-strategy RPG: Build a powerful army of living dead to defeat the Devil of the Deep.
☠️Gothic Roguelike
⚔️Action & Roster Building
💎Resource Management
Wishlist👉https://store.steampowered.com/app/1601740
Press Kit👉https://deathcathedral.github.io/presskit
#PitchYaPitch
Very cool looking and great pitch! I'd echo what other people have said about the image though, you have a really cool trailer on your Steam page, you could cut out the best 30s of it maybe and put it here?
Really good art, and SUPER cool screenshots and REALLY great pitch tweet! Could use a small trailer though for the pitch tweet and itch page.
Press Kit and video looks really nice - it kinda shows dynamic of gameplay. But the artwork in Tweet is too... crowded and unclear - it's a bit confusing.
+ Engrossing and pretty getup, I get my fill just from watching!
+ Infectiously heavy atmosphere.
+ Something about it... Bloodcurdling but also intense
- Unclear combat description, just vague words.
- Too many characters/classes to showcase both in tweet and trailer
very clear! But missing a screenshot or video of gameplay. maybe push more for what's unique too
Nice work but no call to action feeling, user should know what they need to do after reading
Nice work but no call to action feeling, user should know what they need to do after reading