Not sure I have a clear sense of what the game is like to play from this pitch - cleaning up the trailer/text to make it more concise & feature gameplay would probably go a long way. Love the art style!
Play game
The AfterTale's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Unique Selling Point | #26 | 2.643 | 2.643 |
Engagement | #26 | 2.429 | 2.429 |
Overall Pitch Quality | #27 | 2.571 | 2.571 |
Clarity | #28 | 2.429 | 2.429 |
Ranked from 14 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Judge feedback
Judge feedback is anonymous and shown in a random order.
- Explain more in your tweet about what the game is about, your video should showcase gameplay rather than dialogue.
- I like the brevity and ominousness, I'm excited for what lies ahead beyond the tarot card portion. But I do think the font size, spacing need work. With it being a tad straining on the eyes as they are.
- Climbing the Tower of Babel in a Classic RPG Roguelike hybrid is a great premise! Suggestions: -- Make sure you highlight your Unique Selling Points in your pitch tweet. -- Ask someone to proofread and edit for you. -- Avoid unnecessary hashtags as they limit space you can use to describe your game. -- Your Trailer looks like a good start but would be better used to showcase Gameplay and Game Scenes for most of the time rather than panels of text.
- Feedback submitted as Indie Legion.
- The video's premise for twitter is cool, but needs less text More screen shots needed for the press kit
PitchYaPitch Tweet
https://twitter.com/TAftertale/status/1452573999389626374
Press Kit Link (DevLog Update)
https://docs.google.com/presentation/d/1Mts4b_oasznn80bPEskurdbGH51UwiPag9lkF6mav1k/edit#slide=id.gf93044917e_7_81
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