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A jam submission

Knit Your Bit!View game page

A spy themed visual novel
Submitted by Hero_Creations (@hero_creations_), Milo Wildcat (@MiloWildcat) — 3 hours, 29 minutes before the deadline
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Knit Your Bit!'s itch.io page

Results

CriteriaRankScore*Raw Score
Visuals#64.0324.571
Writing#83.5284.000
Audio#112.6463.000
Overall#113.0873.500
Mechanics#152.1422.429

Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Judge feedback

Judge feedback is anonymous.

  • A great take on the theme, and really interesting inspiration behind the idea of knitting codes. In terms of game play it felt like the intention was to have the player creating/ deciphering codes, but it seems like those mechanics didn't really pull together. This meant the game felt very thin on interactivity -I didn't really feel like I was involved in the story or shaping it as the player. The experience feels very much like it's on rails. You can make a few wrong choices, but will always just backtrack to make the right choice. But with a different approach, I could see some interesting potential for branching narrative, or surprising outcomes. What might happen if I got something wrong and passed along incorrect information? In a high stakes setting like this, allowing the player to get something wrong and seeing where it goes could be really intriguing or exciting. Overall, a nice entry with some solid writing, great art and an inspired take on the theme that had a lot of potential!

Strangers in the Night Prize
Each member of the team did not know each other beforehand. We met and joined to collaborate via the Ravel Game Jam Discord.

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Comments

Submitted(+2)

Loved this spy setup and really invested in the retro subterfuge. It would have been fun to perhaps dive straight into the codebreaking, with a little more interactivity build into the mechanics.

Submitted(+2)

Absolutely love the art style, need to start practicing more to get to this level! The setup and story was also captivating and the style really fits the era!
I possibly would have enjoyed more interactivity with being able to knit the code as the player. 

Submitted(+2)

I really enjoyed the concept. It's a shame that you couldn't complete the mechanics fully in time. Would have enjoyed the making of code through kniting

Submitted(+2)

Fantastic concept! Really distinct and memorable art too!

Submitted(+2)

Very cool. I love codes, and cryptography. This one took me a while to get, but I'm now confident I can knit codes. If I could knit.

Submitted(+2)

Enjoyed the reference to ww2 stories. Top tier art. Good audio. Great story idea.

The execution of the gameplay was not for me unfortunately, I didn't like the way it felt and it just felt like I didn't have any input. Felt more like a book than a game, but, the presentation is really excellent!

Developer

Yeah, would have been better with the secondary gameplay. But the limited play is also a feature of visual novels, so perhaps the game genre just isn't your cuppa? Thank you for giving it a go! 

Submitted(+1)

Yeah, thats what I meant haha, maybe I sounded harsh. There are things that I really like in it! The art most of all. 

Submitted(+2)

This was a really cool way to explore the theme, and I can see how this can be expanded on.  I was hoping I'd be able to knit my own socks.  But the music and the art was top notch

Developer(+1)

That was the original plan. Load shedding really messed with our work time :(

Submitted(+2)

I could feel like it was going in that direction; still really fun though.  I'd love to see it fleshed out :) 

Developer

Version 1.01: Fixed UI scaling, and changed story progression input to Spacebar instead of left click to prevent overlapping.

Developer

Version 1: We had to drop the stitching/knitting mechanic, so all the code are already filled in (yay). You should otherwise be able to click your way through the game, with the occasional button to click. Good luck and enjoy.