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A jam submission

StellarView game page

Consume your stellar neighbors in the local nebula
Submitted by NickTheAutomata — 2 days, 5 hours before the deadline
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Stellar's itch.io page

Results

CriteriaRankScore*Raw Score
Grave-itas 🪦#253.8243.824
Reason 🧠#263.8243.824
Rime❄️#383.4713.471
Overall#413.4243.424
Pulse🫀#523.2353.235
Tremor😬#722.7652.765

Ranked from 17 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Team Members
Nick Adams

What was the origin story?
Decided to revive my incomplete game from Hexcode Showdown Jam 2. This jam provided me an opportunity to get the game closer to completion. There is still more I would like to do in the future (refactor the code, optimize, and add better particle effects).

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Comments

Submitted(+1)

Solid concept.

Lots of fun, very simple.

A fun variation on the game to me would be to have it be harder to change momentum when you're moving, and for things to take somewhat orbital paths.

Submitted(+1)

Very chill game, I appreciate it (。-ω-)

I immediately died as I pressed shift and disappeared and it confused me for a second (ノ∀ ̄•) lol after I realised it took mass to move, I become black hole and ended up swollowed by a supermassive black hole! Sweet game though, love the colours!

Submitted(+1)

LOVE THE UI

Submitted(+1)

Five out of five for the brain category. Brilliant, I love this.

Also TIL there is more mass in debris fields/asteroid belts than planets. This is very useful information next time I turn into a black hole and need to gain mass in order to avoid being consumed by a larger black hole!



SPOILER WARNING:



SPOILER COMING:



OKAY YOU HAVEN'T TURNED BACK YET, SPOILER:



At first, I thought the music was maybe a bit too mellow for the exciting proposition of devouring an entire universe. Turns out! It's perfect for the ending, where one sacrifices a fair amount of mass to narrowly escape being consumed by the Universal Singularity, then having escaped, being alone to contemplate the infinite nothingness of a dream-palette-starscape. Finally faced with the ultimate question; does one escape the reverse entropic ending to us all, only to survive in stasis, or does one turn back... submitting to the inevitability of it all, knowing that it means the end of your subjective form as you have come to know it?

Yeah the music fits. Good job.

Developer (1 edit)

OMFG LOL this comment is gold xD 

The other end of your spoiler contemplation is that you are the universal singularity and having consumed all those around you are now truly alone (or maybe also not alone because they are all apart of you now). 

Submitted(+1)

A good game.

Submitted(+1)

Beauiful game to play, great job!

Submitted (1 edit) (+1)

Neat idea, I think the "swallow smaller things" concept fits with planets really well. There's a lot of room to add juice for orbits as well as player movement, but what you have is already pretty cool

Submitted(+1)

A really cool concept and the execution was also very well done. Especially the music, it fit really well while everything was going on.

Amazing work dude.

Submitted(+3)

I swear this I saw this in a dream 

Glad it wasn't a fish or something like that

Submitted(+1)

Very chill music. Great to listen to while mass collapses in upon itself

Submitted(+1)

What is here is well done, so nice work!

I think this could be expanded by having other areas you can explore once you reach certain sizes, or something like that. Eating galaxies maybe?

I am not sure what the rating system for this game jam is supposed to mean, but since there is gravity, I'm giving it 5* for graveitas.

Developer

Thank you! and yea that is really good feedback! haha I appreciate the 5* on graveitas for gravity xD

Submitted(+1)

Being a space fan, I particularly like your version of "Big fish eat small fish". And you are pretty realistic with some things: There are rogue stars out there. Also, the more massive they are the more blue light they tend to emmit. And  on top of all of them: black holes of cause...

It just felt strange to "steer" my star around like a car in space or something. Being moved by orbital mechanic and gravitational influence would have been cool - and could nicely blend with the idea of your game.

Anyways, the good things are very good! Great job!

Developer(+1)

Hey, thank you so much for playing and I am glad you liked it! I am also a fan of space which makes me excited you chose to play my game! Thanks for the feedback and I totally agree. I don't think I will put this project down quite yet. Other than some visual and game mechanic stuff I want to refactor the code so that I can update the gravity mechanics. I would love to have the stellar objects not just be at rest but have velocity, spin, and orbiting around their gravitational centers. Having actual solar systems, you gobble up and having to reach them using gravitational slingshots sounds super fun haha 

Submitted(+1)

nice game! I really enjoyed the art and music! The game idea is neat! reminds me of one of those .io games. When i got sucke dby one of the bigger black holes my heart was skipping :D onetime i got to the end of the map accidentally, so maybe make the map a little bigger.
Other than that,

Great Job!

Developer

Thank you very much! I am glad you enjoyed it! yea I need to make it larger and add some bounds that you can't leave. If you manage to get outside the map and away from everything it's not very fun haha

Submitted(+1)

YES

Developer

DOUBLE YES