I thought this was a good mechanic for a game. it was asteroids inspired and I really enjoyed it. I just didnt think it fit with the web theme but the rogue aspect was really good. I think with a couple of tweaks ou could definitely have a game that I wouldn't mind sinking a few bucks into.
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NebulaDiver's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Visuals | #5 | 4.071 | 4.071 |
Fun | #6 | 3.857 | 3.857 |
Overall | #6 | 3.607 | 3.607 |
Innovation | #7 | 3.571 | 3.571 |
Replayability | #7 | 3.571 | 3.571 |
Theme | #11 | 3.500 | 3.500 |
Audio | #11 | 3.071 | 3.071 |
Ranked from 14 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Comments
This one had a lot of neat little things that together make up a very interesting game, like making the upgrade currency a physical thing that can be destroyed and take up space around you. I also liked the many different upgrades and the fact what you can upgrade changes every time you open the upgrade menu. At some point it felt like some upgrades got downgraded, as I could have sworn something I'd already upgraded a few times got cheaper.
Very solid entry, it was fun to play. The visuals were great and the way everything connects to you looks really cool. Nice Job!
This is great! Once you get past the hurdle of collecting your first few crystals the game starts to open up in the best of ways with the upgrades. 10/10 would amass another huge web of energy and and turrets and crystals! I love that application of the theme.
Fun game. dont really see how it fits the theme. But i had fun playing it. Cool visuals, and fun game mechanic
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