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The game where you kill babies's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Overall Bad | #11 | 4.000 | 4.000 |
Gameplay | #22 | 2.929 | 2.929 |
Overall Good | #23 | 2.714 | 2.714 |
Sound | #25 | 2.857 | 2.857 |
Graphics | #29 | 3.214 | 3.214 |
Overall | #29 | 2.929 | 2.929 |
Modifier | #32 | 1.857 | 1.857 |
Ranked from 14 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
I like the concept of this game, and graphically and gameplay wise I think it fits the theme of this jam.
But it could really use a restart level option. I fell off the map in the third level and wasn't being respawned so I had to refresh the page to start over. After the third attempt at it I just gave up.
Also maybe even just some basic controls and how to progress to the next level being listed on the game page or preferably in the game itself would help out a fair bit.
I do like some of the little gameplay additions though like the angry papers and the moving platform (bird?) things. I think there's some good puzzle-platformer stuff here but I wasn't able to see a lot of it.
But congrats on what you accomplished, and congrats on being the final game I'm rating this jam!
Good work!
I won.... But at what cost?!?
This game had some pretty cool mechanics, baby-killing aside! I liked the use of moving blocks (even though I didn't know they *could* actually move for quite a while 😅 and the portals near the end were pretty neat! I think a tutorial would go a long way to explain the base mechanics! I also encountered a bug where the level wouldn't restart when falling outside of view, but hopefully that should be an easy fix!
Had a lot of fun killing babies! Music was delightfully weird! Well done!
I’ve killed all the babies and solved overpopulation. If you look past the funny graphics and the wonky physics (which are all very SBIG), the puzzles are actually pretty decent. Nice job!
I'm sure you know this by now, but a respawn button would have been useful. I kept falling off in the fourth level and having to reload the page to restart. Also, I didn't know that you could drag blocks until I read about it in another comment. It'd be a good idea to inform the player about that somehow, because it's not immediately obvious.
I respawn/retry option would have been great, as well as better clarity on how the base mechanics evolve so that the player isn't punished for not knowing would have been nice. Otherwise, enjoying crushing the babies. \o/
It's a quite funny game, I'd have implemented a respawn when you fall off the map tho. Nice entry!
Wow, that's pretty twisted. Definitely fitting for this jam conceptually, though!
I made it to the third level, couldn't figure it out and fell off the map. There really needs to be a way to reset the level if you fall off, or more reliable detection of that condition.
I was stuck for a while until I realized I could drag blocks around. and then its easy
I didn't notice the dragging(!), but managed to reach the end without it.