Play gඞme
KillSteඞl's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Aesthetics | #14 | 3.474 | 3.474 |
Gameplay | #21 | 3.053 | 3.053 |
Overall | #35 | 2.553 | 2.553 |
Theme | #42 | 2.579 | 2.579 |
Sound | #62 | 1.105 | 1.105 |
Ranked from 19 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Fun game.
As others said, would be have been nice to have some sound.
Good job on the ඞI. Pretty challenging game as well, I don't know if I ever scored a kill even after trying for a while LOL.
Very fun and challenging! I could see myself spending lot of time on this, just wished it had sound.
Fun game! Although I don't know how to associate it with the Stealth theme and as almost everyone said, some sounds would make the game a lot better.
Rather than playing it as a literal deathmatch, the whole stealth dynamic lies in hiding in vents and popping up to steal the kills from enemies. Someone else commented that the vents felt op, but it is in fact the intended way to play the game and rack up more kills.
Basically, the optimal way to play the game is the stealthy way to play the game, which was what i was going for. You’re not really supposed to fight the enemies head on, since they have stronger guns, although it is possible in isolated fights. But if you are caught off guard, its usually better for you to hide around corners or a nearby vent to lose aggro from the enemies.
Sound is nonexistent cuz i didnt have enough time lmao solodev is hard
Great Game! Only wish there were some sounds... but since it was just a game jam it is okay...
Real fun! With some sounds it would really pop! I did experience a crash after a short while of playing.
Very good AI, feel like real player. The aesthetics is excellent. I think how about instead of score based on kill, how about score based on how you kill? Like if you just take the few last hit (aka Kill steal) to kill the enemy, you should have more points. More fitting with the theme of the jam too: You wait in vent for the right moment to pop out and steal the kill.
Great art design but my game crashed after playing for a minute. Don't see how it fits the theme but overall pretty good.
Was fun but difficult, was cool how you could evade the enemies by hiding round corners and stuff, hiding in the ladders seemed a bit op though. Also thought it was other players for like a second like someone else said lol
Very polished art style and solid design work. Nice job!
Really well made! Almost thougth I played against other people :D