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The Parking's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Horror | #233 | 2.412 | 2.412 |
Aesthetics | #324 | 2.529 | 2.529 |
Enjoyment (Best Game) | #372 | 1.882 | 1.882 |
Story | #375 | 1.529 | 1.529 |
Sound Design | #382 | 1.706 | 1.706 |
Ranked from 17 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Do you allow SCREAM ZONE to promote your game via social media?
Yes
Which engine did you use to create this game?
Unity
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Comments
Nice environment and car sounds, though perhaps it would have been better if the footsteps were silent. The chase didn't have a lot of substance, could use some more development.
The aesthetics of the game are really good and make me think of retro games however what I would guess is the footstep sounds is offputting.
Aight this is my honest review.
It was short and the walking sound was a bit distracting.
However, during the start, the atmosphere was quite nice.
The game was a little short, but it felt tense at first. I think if you could have expanded the level to gradually build that tension further and then unleash it all into the chase sequence at the end, it would have been a better experience. The flashing lights were a little too much (my game also has this problem haha). It’s not a bad game, it could just use a little more time in the oven I think. Good job :)
I really wanted to play more but the footstep sound was really annoying. The rest of the game was cool and so was the idea but the footstep kept me from finish it.
Cool submission overall!
I think if you put a little more stuff like lighting and some kind of a setup the game can become really great! I like the idea of cars moving on their on when the monster appears to block the player form moving forward. Hope you continue making this game into something great!
Cool scene layout!
Started out pretty interesting, with me being alone in the parking hall, in near-perfect silence, only for the lights to start flashing and then the monster appearing. The first time I got caught by surprise and died. The second time I escaped easily. It was pretty weird how all the cars were read, and the tapping sound was way too rapid to match my running speed.
I waited for more.
I didnt get it, the game is too short and there is no difficulty, i just need to walk around an empty room, so yeah, if this is your first game jam, this is nice, but if it isnt, a little more effort could be put into this game.
Here is an honest review: Nice level design, but you could add more difficulty at the end of the game (maybe make more cars move or something). The sound design was also good, except the footsteps, there were defenetly too much and also a little bit to loud. Ngl, that monster at the end looks terrifying, but a proper jumpscare when in catches you would improve the game.
Nice map! I hope you make a really good game!
Cool visuals. Scene layout was nice. Footsteps were a bit much; honestly would have preferred just some ambient droning wind-type sound over the footsteps. Scare at the end was decently made, the SFX for it timed nicely. A week is a short time to make a jam, so its still cool what you got up in that time.
The jumpscares where great, like the previus comment you need to fix the footsteps a little bit but in general was a really good spooky experience!!!
The footstep sound is too fast and you need to work on the lighting. But the jumpscare really got me 😂 good job