I like the pixelated artstyle and the level design. If you consider improving the game after the jam, you could maybe add more monsters and different ways to scare or kill them. But I still think its a good game as it is right now
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Camera Tenebris's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Aesthetics | #29 | 4.318 | 4.318 |
Enjoyment (Best Game) | #40 | 3.682 | 3.682 |
Sound Design | #40 | 3.727 | 3.727 |
Horror | #55 | 3.500 | 3.500 |
Story | #140 | 2.864 | 2.864 |
Ranked from 22 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Do you allow SCREAM ZONE to promote your game via social media?
Which engine did you use to create this game?
Godot
Comments
I love this use of the camera it's so fun! Very jump scary. The switching POVs was also really clean nice job
i played your game and honestly your game is great and solid, from the sound effect to the camera shot and the mechanism of the game everything is great. Hope you continue working on this game.
I played your game, and I was impressed by the style and sounds; the gameplay itself was solid and scary.
In general, you guys did a fantastic job.
wow, just wow. the looks and sounds are perfect, I really like this dittered 3d asset look. the gameplay is very unique as well, and the idea of having a flash as a source of light is brilliant in this context. congrats, hope you'll get amazing scores and had fun with making this gem
Very cool concept with an awesome ps1-esque look to it. Taking pictures with the camera works really well, and I loved how the photo flashes up in your face, like a self-inflicted jump scare. Very creepy atmosphere all round and the sound design and music work really well here too!
Cool game mechanics! I liked that the flashlight doesn't always work! It makes the game more difficult and interesting. Another impressive fact is that you can watch what's happening from several angles (camera view and from above). And of course the graphics and atmosphere in the game are good!
Great retro horror visuals with 3D assets that work well together. The Fatal Frame-style camera mechanic and first-person view add depth, making puzzles and key searches engaging. I enjoyed the whispering monsters and final boss, though he felt a bit easy. The soundtrack and SFX were also immersive. Overall, a fantastic game with unique mechanics! Perhaps the final boss chase could be more challenging with complex level design. Thanks for the experience!
This was the most unique and different game I played in this GameJam. The idea of taking pictures and killing these creatures and taking pictures to solve the puzzles was very interesting. You should work more on this game after the jam is over. It's a game with great potential. All it takes is a story and a few more levels and it will be a good game.
This was fun!! Clever use of dual perspective and taking photos felt satisfying and quick. You rely on the flash function as the game is so dark, so it feels spammy as a mechanic, but also lends itself to the whole "hide/reveal" aspect that this game leans well into. Also loved the Lovecraftian nods and colour palette, and the ending sequence was short but scary! Great game, and super impressive for a 7 day jam!
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