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Old News's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Story | #11 | 4.000 | 4.000 |
Aesthetics | #96 | 3.889 | 3.889 |
Enjoyment (Best Game) | #143 | 3.111 | 3.111 |
Horror | #160 | 2.778 | 2.778 |
Sound Design | #283 | 2.444 | 2.444 |
Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Do you allow SCREAM ZONE to promote your game via social media?
Yes
Which engine did you use to create this game?
Godot
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Comments
Quite the verbiage on the old man! The point and click mechanics are polished, straightforward and work well. The central conceit and twist - without spoiling things - is a really interesting idea about suppressing evil and how time can influence the memory of bad deeds. Really well put together game for a jam.
Thanks for submitting Old News to the jam!
A neat old-school point-and-click with a nice story. It kinda reminds me of those old spooky Flash games, but with a more serious tone.
Cheers dude, turns out a lot of people have been getting that flash game feeling. It did come out a bit serious so maybe something a bit lighter in future. Thanks!
Played until the end. I think you got some very charming art style here.
You have everything for good gameplay here, the little puzzles and a nice story going on.
Congratulations for putting all this together in one week!
It would have been nice to have some visual hint about what to click on - I get it that this game is more old school point and click style, but it feels to me that it was a little hard to identify what was clickable.
Hoping to get more into puzzley mechanics in future to maybe add a little bit more longevity and interaction. I completely agree about the highlighting; Nobody desires a pixel hunt or a "What am I thinking" solution. Thanks for the playing
Love the look of the art and the grungy vibes. Some of the writing felt a bit "thesaurus-y". But well done, nonetheless!
Yeah, I get a lot of use from the grungy brushes. As for the writing, it has been said before but those are just the words that come naturally. I will keep that in mind in future. Cheers
Really liked the art and the story. Great Job!
Cheers man! Pretty simple but it think they came out well.
I liked the visual of the game and the gameplay! Cool and very amazing game in art and story!
Thanks man! Glad you liked it
Very amazing game in art and story! The game was simple and everything wasn't hard to figure out. Tho I would have loved to open the drawers again and chest so I could look at the other stuff I wasn't reading them.
Really good sounds for sure perfect spot on.
I agree; reopening focus items (like chests and drawers) was on the to do list along with more red herring clickable but all had to be cut for time. Would have loved to get that in but you can play through it in seconds if you missed something once you know the solutions, not ideal I know. Thanks for playing, glad you enjoyed it!
That was pretty cool, good story too and, the art reminds me of some old flash games I would play, but definitely a step up in vector art quality. No ambiance is a shame, and the viewport is super easy fix if you get a chance after the jam in the project settings for Godot. Also you can add reverb or other effects to audio busses in Godot to make the SFX beefier.
Strange you say that about the flash games, midway through making it I got that feeling too. Turns out I played so many when I was younger that it eats it's way through occasionally. Thanks for the audio tips, will look into it and hopefully come back stronger.
I loved the art and the gameplay! The thing missing (for me) was background audio, music or ambiance. There rest was awesome. Great work!
Cheers Dude! Will definitely get the audio sorted for the next one.