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A jam submission

Panic Escape!View game page

Two-buttons plattaformer of a scientific trying to escape from a singularity
Submitted by Korgen — 8 minutes, 48 seconds before the deadline
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Panic Escape!'s itch.io page

Results

CriteriaRankScore*Raw Score
Polish#503.4293.429
Overall#513.6073.607
Theme Interpretation#544.0714.071
Creativity#543.7863.786
Gameplay#623.1433.143

Ranked from 14 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Submitted(+1)

I really liked the art of this game

Developer

Hey, thank you!

Submitted(+1)

Very cool idea and the way the controls were defined. Congratulations on the effort!

Developer

Thank you for playing the game and for the feedback ^^

Submitted(+1)

teleporting everywhere is fun

Submitted(+1)

Interesting game and idea, nice graphics 

errors: 

- in start menu, buttons can't be clicked by mouse (animation works but no action)

- when you receive opportunity to use teleport, there no reload time, so you can spam teleport funktion and very fast complete level or even broke game

Good job! it was really interesting to play😃👍

Developer(+1)

Thank you for the feedback and for playing the game!! ^^

Yep, I forgot to deactivate the teleport in slow down time and to add a variable for limiting its use. But I implemented an out-of-screen death, so, if you use more than twice in a row, you´ll die.

Also, I forgot to deactivate the animation at menu bottons ^^!

Submitted(+1)

I love it! Definitely the most polished and elaborate endless-runner-esque game from this jam that I've played so far!

Developer

Oh, thank you for your words and for playing the game! ^^

Submitted(+1)

Pretty fun game! Really loved the teleport mechanics and the visual style of the game! Great job.

Developer

Thank you very much for playing the game and for your feedback ^

Submitted(+1)

a very cool game with an amazing visuals. if anything i would recommend is not showing the tips every time i die its kinda throw me off the game when i have to go though everything again and the game slow down.

other than that its a very cool game. good luck with jam 🙌

Developer(+1)

Thank you very much for your feedback!! :)

Oh, yes, it's possible to avoid the tips if you jump above the red computer (at least in the level 1, level 2a and 2b; at level 3 is possible but I put the player too close...). When trying changes I realize to make the jump possible to avoid the tips hehe. 

Submitted(+1)

Fun game! The graphics look great! The controls for the teleportation mechanic was bit weird, but I guess that's just the limitation of the two button controls theme.

Developer (4 edits)

Thank you!! ^^

Yep, the limitation of two buttons make the combo necessary to avoid activating wrongly the teleport by pressing the buttons in platform movements. The trick in the teleport combo is press J+J +K (or K+K+J) , but mantaining "K" (or "J") pressed a little bit more time. The level 2a and 2b has "a lot" of space and time to get used to this controls and for training.

Other trick, not told in the game. In air, it´s possible to make more teleport movements only with J+K if you are fast enough. And there´s a "hack" involving that: when the time is slowed down, you can travel almost all the levels enterely with teleportation, hehehe. I forgot to deactivate the device in slow down time messages. I used that to "fast travel" in order to check last changes at the end of the level XDDD.

Submitted(+1)

Nice little game. The game is fun to play and the graphics is really good. Also, I really appreciated the game narrative. A good game overall!

Developer

Thank you very much! ^^

Submitted(+1)

Graphics look so good!  Music and sound effects fit really well.  But the amount of camera shake is too high.  There's also a lot of residual jittering.

Why didn't you just use conventional controls, like a/d or left/right arrows?  The j/k keys are uncomfortably close together.  So, I had to use both index fingers.  The dash control is really fiddly.  Post-jam, I'd just add a third button to the game.

Developer(+1)

I´m still learning, so I appreciate a lot your feedback!! (Don´t know what residual jittering is, but I will search for it). 

I used this keys because for me it´s better together than separate, but I see your point... Hehe. The dash control for me, that I played the levels maybe 100 times, it´s ok. For me it was difficult to find and code a combo that could not be confused with the usual jumps.

Submitted(+1)

Check out this Godot document about jitter, stutter, and lag.  Even if you're not using Godot, it'll help you understand those problems.

Developer(+1)

Thank you!!! ^^

Submitted(+1)

I really like the controls! The use of the button combinations is smart.
The phase the ship position changes was so hard!! Everytime I teleported out of the ship made me so mad hahaha

Developer

It´s indeed really hard to achive. It was first planned to make 5 levels (level 2 and 4 with two different paths), but I ran out of time because familiar issues during the jam. So I rised the difficult level. 

Oh, and there´s a bug. Level 3 is the last level of the game, but instead of the "Game Complete" animated screen, it returns to level 2A (the crew rooms). Sorry!!