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Ice Breaker's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Polish | #27 | 2.294 | 2.294 |
Theme Interpretation | #29 | 2.529 | 2.529 |
Gameplay | #34 | 2.000 | 2.000 |
Overall | #36 | 2.206 | 2.206 |
Creativity | #41 | 2.000 | 2.000 |
Ranked from 17 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Good, just needs a bit more oomph in gameplay
It's amasing but very confuse the balls(don't worry) it's very good your game and very fluid. good job!
Arkanoid is a classic. I think the mouse input could work pretty well but it definitely need more calibration because right now it feels really floaty and its way too hard to be precise, I would suggest to change the max speed of the paddle and probably make the speed constant instead of having it accelerate. Also is fundamental that the mouse is constraint to the game screen
Agreed with others - window losing focus and your paddle is completely shot. Improving controls would help a lot.
You can never go wrong with Arkanoid! A toast to the great Steve Wozniak! Good job!
It's a little hard to control with the mouse, but the idea was great! I did enjoy it but mostly I just lost because I am not used to those controls
I would also recommend usind a,d or arrow keys in this, it's too hard to control the paddle. The mouse goes often out of the window and then the control is weird. But good idea with the extra features to the classic breakout game!
You have a good menu setup which I think is a good first impression. But yeah, I agree with the person that says the mouse controls should be fixed. There is some kind of input delay that is hard to ignore.
I like the idea of using a fireball to destroy the ice cube blocks!
I would recommend changing the control scheme from using the mouse to using arrow keys or A,D. Right now the paddle feels very floaty and hard to control.