It's a good game really, lose my wood all, sad :"v. Really appreciate alot of the game good job
Play game
Nu Ma Village's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Gameplay | #1 | 4.235 | 4.235 |
Polish | #2 | 4.235 | 4.235 |
Creativity | #3 | 4.000 | 4.000 |
Overall | #3 | 4.059 | 4.059 |
Theme Interpretation | #7 | 3.765 | 3.765 |
Ranked from 17 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Comments
I love the game. Maybe a little bit too hard at the beginning. Amazing job anyway. Well done!
I loved this one, it was fun and very engaging until the end
I solved the "game too difficult" problem by using the power of unethical warfare, if you keep all your units in the wood layer safe by using all resources to defend only that floor (filling it dozens of soldiers and later archers), then you have virtually infinite wood which means you can just spam harvesters and don't worry about them dying because its a net positive anyways.
Also, if you lay out the units across the map very spread out, the enemies of the second and third layer are too slow to kill them effectively, a harvester can get a lot of food before dying just because the enemies take forever to reach them, so you can just spam miners and harvester and don't even care if they die since they're so goddamn cheap and they mostly pay for themselves in the form of safety for the first layer
The fact that the game have this many mechanics to exploit in such a short development time is very impressive, good work. I would love that you can select the units with the number keys so I could spam them even faster in the late game lmao
That was fun! Would have loved to be able to upgrade my guards or something because they kept dying so fast
This was really fun, but as others said, really difficult. Having guards path back to their original spawn once out of combat would've solved many of the problems, I think. Really cool game.
This was super fun to play, although I forgot about my lumber jacks and pretty much failed the game, skill issue on my end, but the theme interpretation was really cool I had an 'ohhh' moment when I saw the next level. The only thing for me was that the game was too large for my scene so I couldn't really see everything, but otherwise it was really good.
Super cool! The sound effects, the art, the gameplay all of it was amazing, great game!! Loved it!
Super nice game! I got to the end!
Sometimes I had the feeling, some of the guards were changing between the levels when I was tansiting fast from the crystal level up. Not sure if this is intended?
The mining scene is a bit too difficult; can't drag guards fast enough to the scene to keep miners alive for longer. But it was fun
Really cool. I think transitions between screens should be faster, I think units that are able to fight maybe could teleport to another screen by command -- it would make it possible to save yourself when running out of resources. When it's impossible to get materials and impossible to recruit, trigger a game over and restart loop.
Frick me, I forgot to keep an eye on the wood layer and all my lumberjacks got murdered >_>
This is surprisingly tough for my ADHD brain, but it's well done! Didn't notice any bugs.
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