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A jam submission

Team Punchbag - Rhythm ClickerView game page

click to the rhythm and score point yay
Submitted by Mariofly5 (@mariofly5), LunarMaiden, Thalindra, TravisCarree, Ethan_Napper — 8 hours, 34 minutes before the deadline
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Play rhythm

Team Punchbag - Rhythm Clicker's itch.io page

Results

CriteriaRankScore*Raw Score
Most Innovative#34.0004.000
Overall#73.4293.429
Best Gameplay#102.8572.857

Ranked from 14 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Total Development Hours
20-40 (art and planning taking the most up out of this time lol)

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Comments

Submitted (1 edit)

I think that this is a good idea. The yes/no could be bigger because it would make it easier to see.

Submitted

This concept really stands out, I'm not sure how much of an incremental game it truly is but it was a fun challenge.
The UI could do with a bit of a tidy up and the overall UX needs some attention.
The mechanics and the art are all very impressive.
The video was also very entertaining and was very enjoyable.

well done team, Punchbag

Submitted

I liked the idea behind the game but I felt as though it could have been much better. The yes/no in the right hand corner would have been much easier to see or changed to something a bit more visual like click when the drummer is hitting his drums.

There wasn't much incentive to carry on playing even after I had gotten another person on the screen.

Submitted

The rhythm mechanic is very innovative, but it seems to work based on the Yes/No in the corner and isn't really synced with the music.

The music is pretty nice to listen to.

Great job to all the developers on this one!

Submitted

I love the idea.

My problem is I had to keep looking at the no/yes thing, because when I tried clicking in rhythm to the music it was off. (But I'm also tone deaf, so that might be a reason for that). And because I kept staring at the no/yes I wasn't really paying attention to the band.

Submitted (1 edit)

As a drummer myself, I love this concept! I was great fun to get into. It reminds me of a minigame from Rhythm Heaven in an obscure way, where the music builds up the better you do. I love it!

However, I, like most other commenters, found it difficult to follow the rhythm to click to. I was lost until I was following the yes/ no in the corner. I think using a visual is more than fine and could certainly be made into a main part of the game - a pulse at the bottom, animate the drummer, or have the drum flash a different colour, for example. I assume the idea was to click in time with snare drum, but the window of time where you click felt a little out of time. I would also be nice to have a consistent art style.

However, this is definitely the game I've had the most fun with so far. Good job team!

Submitted

Really good idea, something I haven't ever seen before in a clicker. It can be a bit difficult to get the rythm right even with the indicator at the bottom right. It also gets a bit repetitive after a while, maybe some variation in the rhythm as the game progresses would be a solution? Overall nicely made and a really unique idea.

Host

needs the team members added as contributors in itch

Submitted

I love a good rhythm game, and adding the other members to the band as the multiplier goes up gives a good incentive to follow the rhythm and keep aiming for the highest score. My biggest issue however is that unless constantly looking at the yes or no shown in the bottom right corner, it is hard to follow the pattern needed to click at (or I have 0 skill, which is most likely the case). 

Also if the yes no icon was in a more obvious location it would make it a bit easier to see when to click.


Other than that, a fun experience.

Submitted (1 edit)

UP2037603: This game's concept felt like a very unique approach as it rewards timing rather than clicking as much as possible. As far as I can tell, any bugs have been smoothly worked out which is always a positive. I did find that, before noticing the yes/no in the bottom right (which might be a leftover debug message?), it was a bit difficult getting used to the rhythm amidst the other parts of the music. A small sound effect for clicks might be nice but that might not work well alongside the music.

Submitted

Funky! Love the concept, definitely a great way to add a bit of originality to the genre!

I found it a little ambiguous as to when you're supposed to click, the little yes / no indicator helped a lot but it was still very difficult to keep the rhythm once you look away, whether that's down to my own lack of rhythm or the timing of the game I can't say for sure. It ended up being a reaction test with me watching the indicator rather than a pure rhythm game.

Great work!