Hey,guy! I'm really sorry that I only just noticed your update on the work. Your game is truly amazing, retro yet distinctive, with a rich flow and content. This game is fantastic!Congratulations!
Play game
Apartment 307's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Story | #4 | 3.636 | 3.636 |
Overall | #6 | 3.258 | 3.258 |
Presentation | #6 | 3.455 | 3.455 |
Creativity | #6 | 3.818 | 3.818 |
Theme | #7 | 3.636 | 3.636 |
Gameplay | #14 | 2.636 | 2.636 |
Horror | #15 | 2.364 | 2.364 |
Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How did you choose to implement the Theme: Alien Infiltration in your game?
.
The biology of these aliens adapts them to whichever species they become parasites to. These mechanisms however are not perfect and result in exaggerated and mish-mashed human features appearing on the aliens. This leads their infiltration efforts to go amiss.
Not part of the theme, but important disclaimer:
I messed up so all of the movement options are unlocked form the beginning loool have fun exploring i guess haha
This is a somewhat text heavy game, especially if you're playing it for the jam as you'll essentially be playing the first 20–30 minutes of gameplay and then moving on to another entry. There are GAMEPLAY INSTRUCTIONS and general world- and story-building embedded into the dialogue boxes that pop up. I know to some that may feel like a really obvious thing to point out, but you'd be surprised at how often I encounter this with both my own and other peoples jam entries. I'm definitely anticipating a few comments along the lines of "I don't understand the controls" or "I don't really get what I'm supposed to do" but hopefully not now that I submitted with all the movement powerups equipped by mistake loool.
If you encounter bugs or glitches or apparent softlocks, amazing pleeease let me know! Don't like how the controls *feel* or react? Do you think I implemented a mechanic poorly or I didn't include *enough* backstory, lore, or general MO for the player? 100% gimme that feedback! I'm probably not going to engage much with people asking things about the game that are clearly outlined, either within the in-game dialogue or in the description on the game's page (or more often, both), and I'm probably not going to try out your game if you're leaving those kinds of comments tbh. In the end, there's always a few people that try to speedrun the games to be able to rate and comment on as many as possible and if I lose some points here and there because of players skipping through all the dialogue that's totally fine, I'm doing the jam to have fun and make a neat little experience <3
Did you implement any of the optional Bonus Challenges, and if so, which ones?
Cruel Experiments
Leave a comment
Log in with itch.io to leave a comment.