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東方氷球祭 Touhou Ice Hockey Festival's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Visuals | #1 | 4.884 | 4.884 |
Audio / Music | #1 | 4.488 | 4.488 |
Use of Theme | #2 | 4.628 | 4.628 |
Story / Writing | #3 | 4.070 | 4.070 |
Concept | #3 | 4.442 | 4.442 |
Overall | #6 | 4.465 | 4.465 |
Challenge | #9 | 4.023 | 4.023 |
Gameplay | #13 | 3.930 | 3.930 |
Ranked from 43 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team Members
ChocolaMint, 光宇 (Kuang-Yu), chiptami
Streaming Permission
Yes
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Comments
Really fun and addicting. I must confess that at first I found it overwhelming and pretty difficult. Cirno is a tough opponent! I was getting hit all the time, which was a bit frustrating, but after several tries (and switching to Cirno) I started to get the hang of it, and eventually I played through the game several times with all the characters.
Being able to see your hitbox was very helpful in the beginning. I must also say that the AI is programmed very well, and I like how it can make mistakes sometimes, which makes it feel fair. However, I feel it spams danmaku too much -- and in that regard, I think that the shots could have longer cooldowns, but faster speeds, so that they could be used more strategically. But anyway, that's getting into design choices. I'd also suggest making the hit sound effect louder and deeper, so it's clearer when you get hit.
All that said I had a lot of fun with this game; I played yesterday night and I was playing again today throughout the day. The art is great, the writing is very funny, and the music is fantastic. Delicious sax. I'm not the biggest sports fan, but I really enjoy a fast-paced and engaging sports game like this one.
p.s. Unrelated but I want to say that I somehow scored two goals in a row before hitting Eiki and it's a personal record haha
The cursor was less responsive than I would have liked on the browser version, but overall it's a very solid game! The sprites and backgrounds are gorgeous, the story is definitely entertaining (I laughed out loud at Cirno using a golf club), and the difficulty is just right! The soundtrack is really nice too, I especially liked the music that plays once you win a match.
This was really fun but also hard as hell lol.
Air hockey is such a cool and unconventional choice to have here, I respect the commitment. The art and audio are gorgeous, the writing is quick and in-character, the presentation is juicy and the gameplay seems to be fun! I say "seems to be" because, alas, I had a lot of difficulty understanding the control scheme, and it got me into lots of trouble. Lol. But that may ultimately be a skill issue, as it seems others figured it out just fine. Everything about this is fantastic, great job!
This game is beautiful, the art is amazing and just screams quality. I've always loved air hockey so having one with Touhou characters and their spells is great. I'm kinda bad at it tho so it takes me a bunch of effort to win or dodge a lot of times tho but that's on me. Phenomenal job!
The game is really well polished and has a lot of style and flair.
The game is really well polished and has a lot of style and flair.
Yoooo so cool! It's just nothing short of amazing, quite simply.
Air hockey with custom stun attacks, perfect execution, amazing vibes.
Really gets the adrenaline pumping. Amazing how versatile danmaku can be, if you can somehow even make it work with air hockey.
An Extremely polished game in all of the ratings! with both charming visuals, engaging gameplay, and the spirit of both Touhou and winter sports, please play this game. I fully spect Cirno to show up to touhou golf for the summer games with a hockey stick.
Only critique is I wish the arena were just a smidge bigger, because I keep hitting the puck into my own goal. ( Might just be a skill issue)
Really good! Cirno seems a bit busted but, that's fine! I enjoyed how it legit got me into the air hockey zone of how rapid the puck bounces and needing to, and seemingly able to, do the ol "Slip the puck behind them" trick.
The danmaku was pretty hard to dodge.
The visuals and sprites are superb! I fear I might of had a bit of a skill issue but it seems other people are also having it so It's probably just a hard game - I did note that speed was definitely an over powering mechanic, making, in my opinion, Cirno the meta. Once I played as Cirno I won a lot more than the other characters.
The visuals are top notch, both in execution and concept. Letty with a hockey stick made out of ice? Yes please. The win and loss sprites are also great, and they only show up for a few seconds each game. A lot of effort clearly went in here, and its worth playing the game for that alone.
The game itself is interesting. At first, it felt frustrating and random, but there is definitely a skill to it, like how you can move around on your side of the field to create denser bullet patterns using the Doppler effect, and how this open up lines for you to hit the goal depending on where the puck is. However, I feel that the way your character gets stunned might be violating some design principles for mouse-controlled games, since I often unintentionally hit the puck when the stun ended and the character violently flew to the mouse position. This is the only real problem the game has as far as I can tell, and its partly a skill issue.
Also, playing against the AI almost felt like playing against a real person. Good job there. The AI also seem to have problems with unintentional hitting the puck after the stun, so it feels fair, and is much less frustrating than it could have been if the AI also obviously cheated. Overall, it's impressive for a jam game.
Cool concept, amazing visual, I did have a hard time but I might have skill issues...
It took me a while to get used to the hitbox/collider being at your feet instead of the middle of your sprite...
But that very small complaint aside? This game oozes with beauty and polish, and the gameplay itself is no slouch either! I tried Cirno's scenario first immediately and loved how her shottype allows you to basically stun the enemy for as long as you like as long as you aim carefully. The dialogue between the characters was also snappy and neatly written, and finally, the art and music was super awesome!
Great work to everyone!
Fun game, but it feels like danmakus are too big to move around