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A jam submission

Remilia's Halloween PrankView game page

This game is a mess and a half
Submitted by Youkuri (@Youkurii) — 5 hours, 8 minutes before the deadline
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Play mess

Remilia's Halloween Prank's itch.io page

Results

CriteriaRankScore*Raw Score
Audio / Music#322.7512.964
Gameplay#352.4532.643
Challenge#371.7241.857
Concept#382.8183.036
Overall#392.2212.393
Visuals#402.0222.179
Use of Theme#402.0882.250
Story / Writing#421.1931.286

Ranked from 28 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Team Members
Andresboomcandy

Streaming Permission

Yes

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Comments

Submitted

The Skeleton Appears

Submitted

Good prototype! There is some stuff that is not implemented on time, but overall we can already see how the basic gameplay will be played out.

I streamed the game here around minute 71 if anyone wants to watch:


Most of the suggestions that I want to tell for this game are already said after I finished playing the game on the stream (pretty sure you already watch them XD). Good luck with the development!

Deleted post

Cool one, squishy Remilia

Anyways, music is great, gameplay isn't that bad, graphics are graphics.

The change of arts (what does it even mean??) and mana system are cool and makes your game much better.

next time remember to add caps on jumping and shooting, also don't plan something too big on 3-day jam (like I haven't done this too)

Good job overall!

Submitted

Good work on submitting! Even if it's clearly an unfinished product, there's quite a few interesting gameplay concepts to be seen here.

Submitted

You did the right thing to submit. I got to see some cool effects and colorful sprites with accompanying music, and it didn't waste my time or make me disappointed by appearing to be more than it is.

Submitted

It's a great idea! I like the simple gameplay loop of just gunning enemies down and swapping arts depending on the formation/density. 

I think it's got potential to be sick with more development.

Submitted

The game mechanics are cool; the player can switch from various arts and can decide their play style with it. Also the 1st art locks you to mid-air and it gives precision to the given row of targets.

It would be awesome to see this concept come to a more playable state!

Regardless, this is still a good work.

Submitted

it be what it be

the arts look cool tho