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A jam submission

The Cemetery SlasherView game page

Made for touhou fan game jam 9
Submitted by Gyroscopik (@Notgyroscop) — 41 minutes, 21 seconds before the deadline
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The Cemetery Slasher's itch.io page

Results

CriteriaRankScore*Raw Score
Challenge#193.3553.552
Concept#193.6813.897
Gameplay#263.1603.345
Visuals#263.0623.241
Use of Theme#312.8993.069
Overall#332.9323.103
Audio / Music#381.5961.690
Story / Writing#391.2381.310

Ranked from 29 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Team Members
Gyroscopik, Dubsomni

Streaming Permission

Yes

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Comments

Jam HostSubmitted

Dang, this is a real neat concept. A bit jank and difficult here and there, but controlling multiple characters is always a challenge to design so definitely a creative puzzle game.

Also couldn't help but think about the smol Youmu and how walfas is the one behind the smol vtuber style so it all comes back to Touhou babyyyy

Submitted

Very cute, but the controls felt quite floaty for such a tight and punishing game. I would often walk into bullets, because Youmu wouldn't stop in time.

Submitted

This is an interesting puzzle game! Somehow I manage to make Myon go outside of the border on level 1, perhaps that is a bug.

I streamed the game here around minute 103 if anyone wants to watch:

Submitted(+1)

bro just spawned EIGHTEEN SKULLS on top of me RANDOMLY in stage two bro i die INSTANTLY

HOWEVER. i will forgive this trespass. because. youmo.

absolutely unparalleled in its field gentlemen pack it up we already know who got the ultimate konpaku

Deleted post
Submitted

Cutest Youmu of the jam. I feel those purple ghosts chase her phantom half too fast.

Submitted

This game is great. I love the blend of action and puzzle, where you can either be smart or quick. It's nice that it's mostly grid based, since the ghost snapping to the grid (and the bullets being grid aligned) gives me confidence in that it'll block the walls of bullets I'm rushing into. It's also great that the ghost's normal movement is not grid based, since that lends itself to better action gameplay. The difficulty is just right, too.

Minor nit-pick is that I think it'd be more intuitive to control if the ghost stayed in place when scrolling the screen and not moving the mouse. It's not like the ghost is synced-up to the mouse cursor anyway, since it gets stuck on objects.

I would play a full game of this.

Submitted

A really fun puzzle game! I was surprised that the difficulty suddenly became difficult, but I quickly got used to it!

Submitted (1 edit)

The animations are just too damn cute, I love the visual style of this game. It’s got an fun control scheme that lends itself to the kind of multitasking in this game with Youmu and her ghost half. I’ve seen similar controls before (I even did a jam game with something like it) but the fact its in a puzzle game makes me realize it’s got more potential than just top-down action.

The game’s also real hard, lol. I think you know that from all the times the game told me to git gud.

Submitted

Really liked the gameplay and puzzles! The puzzles were really fun and I think this walk & block concept is awesome. The difficulty was a bit much for me though haha, was not the best at it.

Submitted

The puzzle game is crazy in a good way!
But it was a bit difficult to navigate through the menu because the buttons overlap the screen.

Submitted

Cute Youmu puzzle game! the concept of phantom blocking danmaku is nice.