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Nightly Defense's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Gameplay | #6 | 3.667 | 3.667 |
How much do you enjoy the game overall? | #6 | 3.611 | 3.611 |
Visuals | #9 | 3.556 | 3.556 |
Overall | #15 | 3.022 | 3.022 |
How well does the game fit the themes? | #21 | 2.833 | 2.833 |
Audio | #25 | 1.444 | 1.444 |
Ranked from 18 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How long was your dev time?
2 Hours 53 Minutes
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Comments
I really loved this game! Very fun to play! Well done!
Please check out my game!
I LOVE THIS. Took me a few tries because the turrets keep missing. For some reason, the level 2-3 turrets miss a lot compared to the others. But I figured a workaround by placing them at the end of longer corridors to have lower chance to miss.
I just really love this implementation. I've been fascinated by Rogue Tower lately, but couldn't figure out how to break it down for practice. Your game showed me the way :D
My only wishlist is to have a speed up button. It would've been useful in my ~5th retry when I figured out the early stages and just waiting for my towers to get to next level.
Sharing the tower setup that finally got me to the "end"
Cool game
Also check out my game
This game is really boring and annoying to play. The ennemies aren't even that fun to beat. Especially when the towers misses everything.
I can't believe you did it in under 3 hours!
I just reviewed your game at https://www.twitch.tv/scalphamission It was a perfectly competent turret defense game if a bit basic.
good game, it breaks after a while but a get fun resetting the game and trying to place turrets in different places, the bottom corner can have 2 lines of turrets and the top one can have just 1, it probably makes that one side is better have numbers and the other upgrades
A print of where the game crashed :P
Class Tower Defence, Love it. The graphics look really good, and the transition from night to day is super satisfying! Incredible for the time you had ha. However, it can be a little frustrating when a tower misses an enemy, especially when that enemy is nearing the end.
Great job, pretty classic tower defence game and it looks clean and nice. It is really unsatisfying when turrets keep missing the target though, and it feels like the difficult is super easy for the first 15 or so rounds and then becomes impossible, but I guess it has to be game over at some point :D Nice entry though!
Well done programming an UPGRADABLE tower defense game in less than 3 hours. Good programmer hustle!
A classic TD game, this really brings me back to the days where I played Bloons Tower Defence!
The game is a good experience all around, it feels polished for a 3h project and it is what you would expect from a TD game 😀
However, I don't really see how it fits in the theme, I understand that you place towers at daytime, and the rounds are at nighttime, but this day/night cycle feels like a re-skin of a basic mechanic of the TD genre itself instead of a mechanic of its own to fit well 😬
However, the rest of the game is great, good work! 😁
Yes casual but really clear, easy to understand and fun to play !
Good game try adding more types of turrets
enemies