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A jam submission

Stickommand - A stick and your commandsView game page

Can you give the right set of action to save it ?
Submitted by quevyngames@gmail.com (@QuevynGames) — 16 hours, 55 minutes before the deadline
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Stickommand - A stick and your commands's itch.io page

Results

CriteriaRankScore*Raw Score
Gameplay#63.4443.444
How do you rate the game overall (you can consider fun, dev time, etc.)?#83.3333.333
How well does the game fit the themes?#133.5563.556
Audio#182.8892.889
Visuals#252.7782.778

Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How long was your dev time?
5 hours 49

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Comments

Submitted

Fun to play but the screen size is too big. I can't see the entire game in one piece, I had to scroll. Also, the swinging is a bit confusing but fun if you get the hang of it (no pun intended). I got stuck on level 2 while swinging, a release button would be better. 

Submitted

Very fun. The physics can be a little strange at times but that's part of the charm!

Submitted (1 edit)

I like this concept, and the stick figure's animation! I am not understanding how to let go of the swing, so I'm stuck on the 2nd level. Help!

Submitted

I was a little confused at first, especially about the use of the swings. But once I got the hang of it, I realized that the concept was really cool! And with the frenetic music, I really enjoyed myself.

It could do with a little fine-tuning, and with well-thought-out levels, it could be a great game concept. Well done!

Submitted(+1)

Cool project. Loved the idea.

I got a little confused on later levels because we were given so many "commands", but I only had to use like 2 of them to clear the levels heh, dunno if that was intentional.

It plays like a fun puzzle game, good time playing it.

Developer

Thanks ! 

Yeah the confusion is normal : 

I wanted to make a difficult last level but I already was wayyy over time for of the 3h limit, so I had to settle with an unfinished game.