It's a game idea that's been done time and time again, however I like its execution here where hitting another car doesn't mean loss, it just means getting flung in whichever direction the physics engine pleases. Really drives up the goof factor.
I have a hard time really criticizing this game, because it clearly set out to do one simple goal, and that goal it achieved. It's a fun little physics game to mess around in for a few minutes and then move on. Exactly how it should be.
Also, no gravity mode is exactly the stupidity this game needed. Absolutely the correct decision including it.
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