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Running Up That Building's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Game Feel: Feels good to perform actions. Controls responsive and satisfying. | #5 | 3.875 | 3.875 |
Theme: The game creatively uses the Jam’s Theme. | #10 | 3.875 | 3.875 |
Gameplay: The game is fun to play and engaging. | #10 | 3.875 | 3.875 |
Overall | #11 | 3.385 | 3.385 |
Environment: Art, level and enemy design, placement and pacing of challenges. | #13 | 3.458 | 3.458 |
Originality: Your game presents very fully original concept. | #14 | 3.625 | 3.625 |
Personality/Narrative: Characters, dialogue, plot, and other story elements. | #16 | 2.542 | 2.542 |
Determination: You clearly challenged yourself. Not an easy game to make. | #17 | 3.458 | 3.458 |
Emotion / Mood: The game has an emotional impact. | #18 | 2.375 | 2.375 |
Ranked from 24 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Sources Cited
Audio: https://www.youtube.com/watch?v=UPd80vvFNtY&ab_channel=SingKing
2D materials and textures: https://assetstore.unity.com/packages/2d/textures-materials/my-real-materials-free-202253
Your Name (Required for CSC 355 Students only)
Sara Alouh
Theme Choice
Running Up That Hill
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Comments
Fun game. If the game had a bit of a delay before going up it would be better. But it was very fun trying to make it to the top
A game where you scale up the building! The impending bottom of the screen forcing you to move forward was interesting but it would have been more interesting if it was faster. I like how over time you have to think more instead of just going straight up as well. My only complaint is that there's a hard speed cap imposed by the slow movement of the camera.
Might want to make the player start a bit higher that's my only downside. seemed simple making it move faster with the difficulty
This game was a neat platformer game. I think you should've given a bit more space between the start of the level and movement of the camera. You could also jump as soon as your character 'reached' the next platform instead of when they landed on it. Effectively you could just hold up and you'd stay at the top of the screen for the most part. There was no reason to jump to other platforms, so with a few obstacles and more time to react this could've been even more fun.
This game was really fun and also challenging. In the third round the camera moved a little too fast and didn't give much time for reaction. But overall, the controls felt good, and the game looked really good too. I think you did a great job!
The movement felt nice, I liked how when you landed on the ledge, it had a small bounce effect which I thought was a nice little touch. I also liked how it gets harder each round, I feel like that makes it give more of a competitive edge with a game. Nice job :)
Cool game! The game has good mechanics too. At the beginning of the game, I died 2 times in a row because I should start the game by immediately jumping. The first level is too easy, it should've been a little bit harder. I would also suggest adding more levels. Great game overall!
I liked the gameplay but I would suggest you start the game with the screen a little lower because it felt like I had know time to figure out how the game worked before it was game over.
There's certainly no denying that this is an original concept, and it really takes that line from Kate's song and runs with it. Pun fully intended. My only complaint is that the switch from level 2 to level 3 has a difficulty spike you could skewer a man on.
I liked the game and felt that it used the theme in a unique way. I think it has a good amount of difficulty to it as well. The third stage starts very fast though so it can be hard to react in enough time. Not sure if thats a design choice for difficulity or not but that made it more difficult. Overall I think it was a good game.
Fun game. Took me a while but I finally got past the start of the third level.
I finally beat it, got through the 1st and 2nd level so many times but the third would start so fast I'd die on the first jump and would have to start over.
Nice game. I tried 3 times but it didn't work at all.
Loved the feel of the controls for the most part, the double jumping was a bit finicky, but the game overall was fun!
The game starts at a point where the player does not have a chance to figure out how to get the next platform. Other than that, the change in levels is nice.
I really enjoyed this fun platformer! I love that the platforms get more spaced out the longer you play. It was a very fun experience. I'm also really glad that there was instructions on how to play since the game really throws you right into it. Great Job!
I like how the double jump is implemented, I also like how the platforms get more spaced out as you complete levels. Awesome game!! A pause menu with some other settings would be nice, just in case a player gets interrupted one of the harder levels.
I really enjoyed the concept of the game and the levels, it did take me a minute to get used to the speed at the beginning. I think a slow delay at the very start would probably help me haha. But I like how the levels got harder and started changing the platform locations. Great job!
I think you did an excellent job, and I enjoyed playing this game! It was very creative and I liked how the levels got progressively harder. Great job with the menu and instructions as well. It took a while for me to get used to the mechanics, and sometimes it still feels like I don't have full control of the cube. It would also be a good idea to consider a delay at the start of each level before the screen starts moving up to give the player a better chance of not failing the level instantly.
Really cool game. Reminds me of doodle jump from back in the day. Was a lot of fun to play, however adding in more obstacles and challenges would have been nice.