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A jam submission

Mars HillsView game page

Submitted by faresi — 5 days, 16 hours before the deadline
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Mars Hills's itch.io page

Results

CriteriaRankScore*Raw Score
Theme: The game creatively uses the Jam’s Theme.#64.0804.080
Overall#93.5853.585
Determination: You clearly challenged yourself. Not an easy game to make.#93.8803.880
Environment: Art, level and enemy design, placement and pacing of challenges.#93.9203.920
Emotion / Mood: The game has an emotional impact.#102.9202.920
Personality/Narrative: Characters, dialogue, plot, and other story elements.#103.1603.160
Gameplay: The game is fun to play and engaging.#113.8403.840
Game Feel: Feels good to perform actions. Controls responsive and satisfying.#123.4403.440
Originality: Your game presents very fully original concept.#213.4403.440

Ranked from 25 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Sources Cited
https://assetstore.unity.com/packages/2d/textures-materials/planets-with-space-background-in-flat-style-95983

https://www.youtube.com/watch?v=DgG9us3QkTE&t=2s

https://assetstore.unity.com/packages/2d/characters/2d-character-astronaut-182650

https://assetstore.unity.com/packages/2d/textures-materials/space-star-field-backgrounds-109689

Your Name (Required for CSC 355 Students only)
Fares Ibrahim

Theme Choice

Running Up That Hill

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Comments

Viewing comments 22 to 3 of 22 · Next page · Last page
Submitted

I liked the game, but it could have had more originality.  The very slow torque of the wheels added some challenge though, although in one spot I had a hill where I simply did not have enough momentum to get up it, and I only had one shot to get up it because I used up the boosty gemy thingy.

Submitted

Fun, simple game. I think there should be more feedback when you move, and a small instructions screen would help. The music also fit oddly well for a space driving game.

Submitted

Very cool and fun to play. Its like the mobile game "Hill Climb Racing", and it took me back to playing that game. Nice twist with the music and the background of Space

Submitted

Fun game that fit the theme. Controls were hard at first but once you get used to them it becomes pretty easy and fun to play.

Submitted

This is a really cool concept and works really well with the game jam theme. The controls felt a little odd, but I don't think it took away from anything. I also liked that you had time to flip the car back over before the game would end, giving players a chance to fix it and keep going. I had a lot of fun with this game, great job!

Submitted

I really liked this game. This reminded me of some old phone games I use to play. I thought he environment of the game was nice and the flipping of the car was kind of fun haha. Nice job!

Submitted

I enjoyed the game and I thought the game fit the theme very well. What I would just suggest is to make sure with future games to display the controls so the player knows how to play the game.

Submitted

The way the car noses in when it leaves the ground is pretty believable, until it swings past 90°.  Then it feels like a strange sort of 2d skate game, wherein I am now looking for a chance to do a full frontflip for style.

Submitted

I enjoyed playing the game. It reminds me of one of those mobile games you would get to play from a while back. I think it had just the right amount of difficulity to it. It wasn't to easy but it also wasnt extremely hard either. I also like that you had a good level of control over your character in which you can use to avoid getting a game over if you almost fully flip over. Overall Good Job!

Submitted (1 edit)

This is a great game idea, but the controls were confusing at first and since they weren't very responsive it was hard to figure out which buttons did what. I think that could be a very easy fix though and could make it a lot more interesting to play. I think the hard level was my favorite to play because it was more responsive. 

Submitted

Pretty fun, couldn't make it to the end because I'd always end up flipping before getting there and one time it ended randomly before getting to the end so I'm not sure if there was a time limit since I was taking my time trying not to flip.

Submitted

This game is godly fantastic. 

Submitted

Loved the atmosphere and gameplay, the controls felt a little bit sluggish but were overall good to use. Very much appreciated the inclusion of the different difficulty levels, but the settings button on the title seemed to be nonfunctional for me.

Submitted

overall very enjoyable atmosphere , and the little character was cool too.

Submitted

This was a cute little game to play, frustrating at times but that's more on the nature of the game than anything else. I really enjoyed playing it. Great Job!

Submitted

Cool game!! I like how there is still sort of a chance to flip the car back over before it's a game over. I also appreciate the difficulty levels. Implementing the settings would be nice. 

Host(+1)

I felt like all of the art assets you chose fit well together, the game looked cohesive even though you had three different art sources.  This game was all about the mechanics of the driving and how well executed you did that, and I have to say it felt really good.  The fact that you could flip in the air without dying *but* it would identify when you were stuck upside-down was really great--it made it a lot more fun because you had a fair chance to recover, and that felt *really* good for the lower-gravity environment we were in.  The challenge really displays itself with the final hill, which is very thematically appropriate.  You have to risk more speed, but at the moment that you're approaching this terminus you have to simultaneously avoid flipping and crashing on a short valley.  Executing that is a real challenge, and it feels earned because you've given us some nicely varied terrain leading up to that point to learn the controls.  Game feels really good to play with a well-thought-out and crafted mechanic.

Submitted

I really enjoyed the visuals! It brought back nostalgia to the old mobile app games that had the similar concept to this. The controls were smooth, I did get confused at first thinking to use the right and left arrows until I saw the prof's comment. Great job!

Host

Controls are UP for forward and DOWN for backwards

Submitted

This game reminds me a lot of hill climb racing, a game I had a lot of fun with back in the iPod era. I did have trouble controlling the car a lot of the time, especially while I was in the air. It felt like I couldn't really do anything and was just hoping I landed on my wheels.

Viewing comments 22 to 3 of 22 · Next page · Last page