On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags
A jam submission

The Abyss of DungeonView game page

Submitted by ladroid (@ladroider) — 22 hours, 56 minutes before the deadline
Add to collection

Play game

The Abyss of Dungeon's itch.io page

Results

CriteriaRankScore*Raw Score
Sound#3063.1483.148
Visuals#4043.1853.185
Creativity#4413.1113.111
WOWIE!#5082.8272.827
Topic#5502.8272.827
Fun#6192.5802.580
Simplicity#6473.0623.062

Ranked from 81 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Music Source
https://soundimage.org/

Leave a comment

Log in with itch.io to leave a comment.

Comments

Viewing comments 20 to 1 of 47 · Previous page · First page
Submitted

Nice game with good visuals. The only problem i had is the lack of player feedback. Sometimes i didn't understand why i died or i talked to an NPC even though i didn't want to.

Overall, this is a good game for a 72 hour jam.

Submitted

Great concept and great visuals! I would mirror the feedback that moving to the right offsets the character by half a tile and that was a bit jarring, but otherwise very interesting!

Submitted

Nice game mate.

Submitted

It’s a nice game, but there are several issues:

  • When moving to the right, the character is offset by half a tile, which makes navigation confusing. This also seems to happen to the monsters.
  • When enabling fullscreen you have a very large view of the which makes it easy to spot the monsters and items in other rooms, even without entering them.
  • When not enabling fullscreen the UI elements on the right go out of bounds and the dialogue texts from the moustache guy overlap with each other.
  • The amount of hearts doesn’t match the actual amount of HP you have. I only realized my HP was increasing after reading someone’s comment here and seeing the HP text on the right.
  • The interaction with the moustache guy is broken. Neither X or B seem to do anything.
  • The music is nice, but some sound effects would make it even better as it gives the player more feedback that their actions do something.

Also, the screenshot above the game is confusing. I was trying to click the play button until I realized the actual game is below it.

Overall, very nice concept but it needs more polish.

Submitted

Experienced a lot of bugs with the dialogue and movement visuals, not sure how it ties to the theme, unfortunate that movement and attacking were one and the same action. Could be a little mechanically tighter but for three days it's still something to be proud of.

Submitted (1 edit)

A bit exciting 😊 with the narrow view around you. Good visuals.
As I read below indeed the camera movement could be more smooth to improve the gameplay.

But nice to play. Keep up this good work!

Submitted

I think this is an interesting project, but it needs a bit of polishing. The camera movement could be more smooth, the combat is confusing and I also found a bug where I had -1 coins. You could also add some sounds.

The graphics and music are nice.

Overall, congrats that you managed to submit your game!

Submitted

The screen fx look nice, great job on generating random levels, but the combat is confusing

Submitted

Good job in generating random levels, I like the visual and music.. good job.

Submitted

Its a fine game. But I think the vision is more limited than what is necessary, maybe make the layout of the levels more visible, even if you cant see the enemies or other stuff, the horizontal lines are unnesessary too. Also, if the player is going to move from tile to tile, the camera shouldnt lag behind, it should just snap to its new position.

Submitted

Cool game, with nice mechanics. Could have a bit smoother camera Movement, but I realy enjoy the art and music.

Submitted

The art looks so nice! Great job! I only wish the player sprite would stay facing the direction I went, and I would've benefitted from a short tutorial. Lovely game! <3

Submitted

The game looks great. The fact that it has random generation is fantastic. However, once I got stuck because the level didn't generate any doors for me. Also, I thing it would be great if camera movement was more smooth.

Submitted

Interesting mechanic that you gain lives as you die. Makes you re-think the way you play and it makes for fun gameplay! :)

Submitted

The game doesnt look bad but gotta say that there are som bugs and lack of elements that breaks the immersion , I think that can be fixed easily by adding a small tutorial, increase the brightness of dark parts (because the point light that I start is very difficult see), some quick sound effects and boom the game would get advantage from its potential.

Keep the goodwork, Thanks for sharing your game!

Submitted

pretty nice looking game but i don't know how to kill the monsters

Developer

Thanks for the feedback

WASD + the direction where the enemy is. I mean if the enemy is on the left side then press A button if on the right then D and so on.

Submitted

Nice :)

Submitted

Nice! I like it! 

Submitted

I like the idea but there are some bugs where we can go on a wall and walk on them. Also I didn't really understand how to fight against the monsters so I was dying at almost every fight.

Keep it up ! :)

Submitted

The visuals combined really well with the music to make a nice atmosphere well done.

I found the camera movement too abrupt though.

Viewing comments 20 to 1 of 47 · Previous page · First page