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A jam submission

Hope-less (jam version)View game page

A game where failure leads to progress of your sorroundings
Submitted by Berry — 3 hours, 23 seconds before the deadline
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Hope-less (jam version)'s itch.io page

Results

CriteriaRankScore*Raw Score
Simplicity#374.2784.278
Sound#673.7783.778
WOWIE!#853.7593.759
Topic#1193.8703.870
Fun#1393.6853.685
Creativity#2263.6113.611
Visuals#2313.6303.630

Ranked from 54 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Viewing comments 20 to 1 of 39 · Previous page · First page
Submitted(+1)

I'm very impressed with the solid game juice when jumping and dying. The sound for jumping should've been for hitting the ground with a more "boing" type sound when actually jumping, that's a tiny detail tho. I think failure is still failure so I'm not sure how strongly the theme is represented, but the game is very fun and requires fair skill. I enjoyed it, the one thing gameplay wise I'd say is that I had no idea where the red squares would appear, it doesn't feel very fair when I respawn because of hitting an invisible wall that injures me I couldn't have predicted at all.

Developer

I am thankful of your feedback but not knowing where the blocks are is part of the challenge since the only way you can identefy them is by failing to them

Submitted

Ah, I see. That kind of ties into the theme that way. The issue with that though is your fail state is reachable by your success state, i.e. dying to reveal the squares, and also dying by hitting the squares. It's a little dissonant. It's a tough theme to create a tight and well designed challenge for, we struggled with it for our game too but yeah this is good stuff all in all.

Submitted(+1)

Really great! I love the mechanics and it's really polished and good. It's simple, and has a good theme.


also minus points for spontaneous death

Submitted(+1)

Incredibly well polished, the level design is excellent, the dying mechanic (if you die too many times you have to start over) is great, over all my favorite game from this jam.

10/10 would feel hopeless again

Submitted(+1)

This is amazing :)

Submitted(+1)

Everything about this is brilliant. I don't think I've ever seen such a polished game jam game.

I wish there was some subtle way to tell when you're about to get hit, but other than that, this is great!

Amazing job!!

Submitted(+1)

Great use of the topic! The sound was used well in the game and it was fun and simple.

Not sure if my death at the end was intended but great game!

Wowie!

Submitted(+1)

you nailed the topic dude ! Also, it looks and feels so good ! Awesome job.

Submitted(+1)

What a neat little game! Loved it! Was really fun to play
extrmeley polished
This is extremely great for the first game! Great job

Submitted(+1)

I love the block reveal and the jump animatio. The game is fun and looks good

Submitted(+1)

It's pretty good, but the character can sometimes feel a bit clunky, they're just a bit too large. Otherwise, it's super smooth, and the sounds and music are great! The idea isn't super unique, but it fits well! Great game!

Submitted(+1)

It's pretty good, but the character can sometimes feel a bit clunky, they're just a bit too large. Otherwise, it's super smooth, and the sounds and music are great! The idea isn't super unique, but it fits well! Great game!

Submitted(+1)

Hot damn, this is really great, really nice juice too. Congrats.

Submitted(+1)

Amazing!

Submitted(+1)

If you make it more clear when you are about to die this game could be a masterpiece.

Developer(+1)

if i decide to make it a full game ill keep that it mind i was in jam crunch but thanks for the feedback!

Submitted(+1)

Controls are snappy and juicy. Game´s mechanic fits in theme, but it is not fun if you have no clue where you die

Developer

the blocks flash that killed you but ill keep that in mind

Submitted(+1)

Pretty neat game!
It fits the topic perfectly. Sfxs are pretty cool! Good job overall!

(im that darklion dummy from the dani's server)

Submitted(+1)

Super cool idea, just one thing: why are there limited lives in a game where dying helps you progress?? I stopped playing because I had to start over several times. Otherwise, great concept and the polish is nice

Developer(+1)

there arent lives you have a set amount of health that you loose the more you die, the restart mechanic is there as a challenge to beat the game faster since you now know where everything is

(+1)

The syncing of music/sound with gameplay elements is great! Love the intro to the red block.

Submitted(+1)

very epic

Submitted(+1)

Nice game man it was really tough but i loved the animations.

Viewing comments 20 to 1 of 39 · Previous page · First page