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A jam submission

Buz BotView game page

Can you help Buz Bot reactivate the power?
Submitted by azomi — 1 hour, 21 minutes before the deadline
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Buz Bot's itch.io page

Results

CriteriaRankScore*Raw Score
Visuals#1793.8163.816
On Topic#2573.5793.579
Sound#2933.1053.105
Creativity#3733.2893.289
WOWIE!#4512.8422.842
Fun#5632.5532.553
Simplicity#6482.8682.868

Ranked from 38 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Music Source
Selfmade

Credits
lorne smith, boredomresearch

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Comments

Viewing comments 20 to 1 of 31 · Previous page · First page
Submitted

Great visuals! the controls felt a little weird, but I got use to it. I liked all the polish you had, great game!

Developer

Glad you enjoyed it, thank you for the feedback :)

Submitted

Very well made, the visuals are incredible.

Submitted

The art is really great and I like how hectic it gets changing your solution on the fly. I wish I could push stuff around faster but the camera angle makes it kind of hard to control since you always need to walk in diagonals. 

Submitted

Nice looking game! <3

Submitted(+1)

The idea behind the game is great !

But it took me some time to get confortable with the controls. Controls like this are not that easy with Isometrics games.

Submitted

I agree the controls with this camera angle is very tricky to get done right.

Developer(+1)

Thanks for the feedback, any advice on how the controls could be improved would be great as this is the first isometric game I have made. :)

Submitted

Its good but the movement was throwing me off. Like how you press S or Down Arrow to go downwards even though it looks like you are going left. Maybe that is just me though

Developer

Thanks for the feedback, do you have any ideas of how the controls could be changed in order to make them more intuitive?

Submitted

I would change the axis. because the way I see the map is that the bottom left corner is the corner closest to the screen. But with the way it currently is the bottom left corner would be the left most corner. Kinda hard to explain so I made this. Meaning the A and D keys would move the way the W and  S keys moved originally. You could make a setting option to change the way it moves maybe if you still like the original movement.

Developer

The option to change between is a good idea, but do you think it's that down should correlate to face on the cube that is the darkest? And originally i was working on an image with the dark face on the other side of the cube.

Submitted

That is a good way to put it into words yes. I see it as down correlates with the dark side of the cubes and left correlates with the lighter shade of the cubes

Developer

Great thank you, I can understand why people found it hard to understand now, your help is greatly appreciated

Submitted

that is good to hear :) glad to help

Submitted

Nice idea!

Sadly, the player sometimes pushes / pulls the objects to unwanted locations.
An in-game tutorial would be a nice upgrade.

Developer(+1)

Thanks for the feedback, I plan to implement both those ideas

Submitted

The art is so adorable, reminds me of that Vector robot by Anki

Submitted(+1)

The first level is pretty difficult. Maybe start without any puzzle elements. Just the bot walking into the goal and then introduce one element at a time.

Developer

Good idea we had the same idea but ran out of time to make those levels.

Submitted

Cool idea the art was good but the only thing that i didn't like is the movement it was janky.

Submitted

Cool idea but a bit janky

Submitted (1 edit) (+1)

Nice art style, I suppose an in-game tutorial would be helpful. The concept is simple so it's good for a jam, however the most important problem I have encountered are the collisions.

Developer

Thanks  for the feedback. 

Submitted(+1)

Really cool game and art style. Thumbs up👍

Developer(+1)

Thanks, fans of all things neon  ;)

Submitted(+1)

Nice game, love the astetic and art <3 Really well done :) Maybe needs a bit more hand holding in the beginning as it took me a while to figure it out :)

Developer(+1)

Thanks, good idea :

Submitted(+1)

This game has such a heavy vibe to it -really well done!!  Fun puzzles and awesome graphics and sound design -excellent work on this!! :D

Developer(+1)

Thanks for your feedback. Glad you enjoyed it :)

Submitted(+1)

Quite an interesting art style! Some feedback: The collisions did seem to be a bit jank and a tutorial would be nice! 

Would love if you could rate my game:

https://outercloudstudio.itch.io/refract

Developer(+1)

Thanks glad you liked the art style. I took your advice and have just posted a demo clip on our page. I agree collisions can be a bit sketchy this was my first isometric tile game so still learning.

Submitted(+1)

Pretty nice, I especially like the visuals and sound design. The controls are a bit clunky though.

Developer

Thanks for your comment. Never worked with an isometric grid before any tips for control improvements? Much appreciated.

Submitted

I like the concept, but I couldn't beat the first level. The perspective and controls were hard to grasp. But I really like how everything looks! Super impressive that all the assets were made this weekend alone.

Submitted (1 edit)

If you like cute visuals and original assets, I suggest trying our game, maybe? uwu

https://itch.io/jam/wowie-jam-4/rate/1663606

Viewing comments 20 to 1 of 31 · Previous page · First page