Phew, finally I was able to find time with this study and read this visual novel. Perhaps you remember me, I left a comment on the steam for the game "The last secret" on March 15, the nickname is the same. In any case, I remind you, I use a translator, so I apologize if there are any grammatical errors. And I also wanted to congratulate you on the update for "The last secret", I'll see what's new there.
To be honest, I thought for a very long time how to start, because there were a lot of thoughts, and perhaps I'll start with a question, were you by any chance inspired by the ReLIVE anime? At first, it seemed to me that this movement back to the school years was very similar.
And since I started with a story, then perhaps it needs to be revealed: I liked how the school years were conveyed, albeit in this style of learning, even though we are friends, we still devote study time to study. It is also worth noting how everything is presented, that it is difficult for our hero to adapt to what is happening, since he is still from the future and most of these moments manifest themselves in each route in their own way. The narrative is very smooth and measured, which in turn allows the player to focus.
I don’t know how to say it, but I have a small question for the physics class, simply because at the moment the game is short (I completed it in 6 hours to almost the maximum percentage, about 80-90% I saw, except for some choices did not consider, since they do not lead to a dialogue). In general, as I noticed, you liked the mechanics of the desert camp in "TLS", where the choice leads either to dialogue or to skipping to the next lines, which, frankly, looks very good, allowing us to learn more about the characters, as well as "get" points. But let's get back to physics, I was second in Patty's route, so I saw most of the activities outside of school, and due to the almost complete absence of puzzles, it looked like a lecture)), and the topics that were raised there are very difficult for me, also this translator, who translated it as horribly as possible, by the way, I wanted to note the translation, I don’t know how high-quality it is at the moment, but I could always understand the meaning. It’s just that the topics themselves are very far from my understanding, and if in mathematics the topics are simpler, and puzzles (especially where you need to put the numbers, my favorite, and thanks to the variety I will gladly go through again), but in astronomy we are waiting for pictures and complex information not so many, just the best. On the other hand, I understand that it is difficult to come up with tasks for physics, especially without using formulas, since they are very complex there, so I accept what is and do not want to offend you.
Perhaps for the educational process everything is said. It was made very interesting and really cool, especially I liked the reference to Karina and complex numbers) (in general, I also wanted to note that the level of programming has grown? I don’t know, just when I saw that my name was in the hint (hint about the fact that only nerds are engaged in some kind of game) impressed me, I was surprised at this moment, I can’t imagine how you implemented it).
And to make it a little more logical, it's worth noting what makes this plot so alive? Of course, the characters! And in short, they turned out to be moderately open, some more like Marie, Azuki and Sylvia, and some less like Patti (I won’t talk about the teacher, because at the moment, as I see it, he’s not open at all ). By the openness of a character, I mean his plot, why he is the way he is, and how his actions are explained. In particular, I would like to note Sylvia, as she is a very interesting character from the side of psychology and her behavior, which is very cool, in general, the characters turned out really good, except because of the brevity, we can learn little unique about them at the moment. And now I would probably like to voice my thoughts, you do not have to read this, so you can just skip to the next paragraph. Simply, I noticed that in this novel the characters are very similar for each temperament, that is, Sylvia is a choleric, Marie is a melancholic, Azuki is a phlegmatic, and Patty is a sanguine, more precisely, not each of them is so pronounced, they are mixed, yes, but in Basically, they somehow respond with their behavior to these characters. And so I noticed that it has become too common practice to create 4 characters, and from a psychological point of view, I guess that this way is not only easier to describe the characters, but also to make sure that each player has his own favorite. It's just that I didn't notice this when I went through "TLS", each character was unique in some way and it was cool, but here, I have nothing against it, it's just that the uniqueness of the character is lost a little. In particular, again, my favorite character (from the point of view of the plot and psychology, so Azuki is in my heart forever) Sylvia suffered a lot, because taking as the main motive that her behavior is due to (spoiler, I think you understand, what I mean) and another reason that we can find out in her root. It's hard to explain, it's just that usually such characters are depicted in 3 forms: 1. This is just a joke character. 2. The character has a reason. 3. The character also has a reason, but the character does not always behave like this, that is, he knows how to look at things through the prism of anger. And here, I just really hope that you will pay attention to this character and develop it in such a way that the current second reason is really important. Well, that is, explain why she closed, and also why she behaves this way towards others and so on. And yes, if you did read it, I would be interested to hear your opinion about it, well, that is, it will probably be easier to ask questions, ahah. 1. Will Sylvia be revealed? 2. As for temperaments, did you borrow them, or it just seems to me, I don’t know how to ask this, I’ll just be glad if you read it at all, thanks!
Also worth noting is the music and graphics. Perhaps I'll start with the music, to be honest, I went through "TLS" starting from the middle with my music, due to the fact that she often left me alone with the silence of the laptop), and then I was pleasantly surprised, she became obsessed, although this is slightly noticeably, but in any case, the music has become better, the moonlight sonata is beautiful, the situations for music are beautiful, just my respect, it is worth noting that there are moments when the music also runs away for a smoke break, but they are so rare that I can’t even remember where they were (maybe once?), and yes, the opening track with vocals is just super.
The graphics, again, my respect, the drawings are wonderful, the background also looks perfect with the characters, in short, the game has become better in this part in everything, I don’t even know what to add.
Perhaps I will call this section in this way "Recruiting readers for the game of Go"
1. Thank you for letting me play a full game
2. Thank you for reminding / teaching the players how to play Go
3. Thank you that even thanks to Pati's route tips, we learn more, since initially I thought that the whites (we) would win, since we killed more, and I was pleasantly surprised.
I'm just wondering why Go? Simply, I just can’t think of an explanation for this, just raising the asset and popularizing this game? Or because of its convenience in terms of speed and deliberation? I don't know, just, just asking, what is your rank? And just try to answer that "dan", I will answer as in all ruts))))
Also, I'm a little prepared and would like to point out some bugs that I noticed, probably most of them have already been resolved, since I played the downloaded version, but yes.
1. "Fine. Then we'll just start: Where's the swan, Latin Cygnus" - in the game it is said by the director, an astrology teacher, but in the game itself (English version), it is written - Mr.Young
2. "You didn't even look at the stat chart!" - in the game itself, Azuki says this, and I was interested in this moment, in fact, I checked again, and I already looked, opened it for a second, maybe I had to wait, but here it is.
3. "What do you think" - also a dialogue between Azuki and the main character, the main character asks this, after which Azuki replies that he does not think about anything, in fact, the player's name is simply not written, that is, it is shown as if it was a thought (moment with constellations)
4. It's just a set - a moment with a map and short cuts. At first, when I connected everything, they wrote to me that I did not connect all the cities. Then I connected about 6-7 cities and clicked OK and I was skipped further, believing that I found the best solution? (I tried many attempts, maybe I actually found it, but I missed it just now). I got a little lost and decided to rewind, and there was a text in German asking if I already completed the task, if I want to go through again or skip.
And for sure, in the end, I wanted to add, maybe I'm wrong, but just a video with cats on YouTube appeared in 2005), before that there was a mailing list, and the video is indicated in the game itself, correct me if I'm wrong :)
Conclusion
It's hard to say something honestly at the moment, but the game looks very interesting now (by the way, I just noticed that you have a post on itcho, that you are already at the finish line, congratulations!!)
It is possible that a lot will change, and I will be happy to wait for this mini-adventure of my own in a wonderful castle, according to the assessment, I won’t speak yet, I want to see the entire visual novel, then I’ll write something else, but probably already in Steam. In any case, thank you so much for this adventure and good luck! See you!